Topic: Feedback v. 6.0.14 – Orc contracts

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  • #13296
    Danubian
    Participant

    Im at 1290 reputation (game was started in 6.0.13) and basically every single contract i get about killing orcs spawns 3 or 4 Orc warriors and a couple of young Orcs.

    Basically the problem is i dont have enough levels or items to face more than like 1 Orc Warrior, more than 2 or 3 (with a bunch of young orcs) is just impossible.

    I *think* (am actually pretty sure) that in previous version the game didnt start spawning Orc Warriors until i hit something like average level of ~7 or 8, by which time i could take groups of 4 easily (along side a bunch of younglings).

    I dont know whether you changed this recently, but the way it is now, i basically have to skip these contracts (as i have literally no chance of gaining anything out of them) and thats a shame…

    Edit: i just remembered that the where i started running into warriors ~ level 7 or 8 was in easy mode, and this game right now (started today just before the .14 update) is in challenging mode. Could that it?

    #13315
    SpikeBozzled
    Participant

    IIRC, contracts do get more or less difficult depending on what mode you’re in.

    #13317
    Sarissofoi
    Participant

    Try to emigrate to other part of the map.
    I suspect that some of the contracts can be connected to local lairs and camp and could be that local area is infested with orcs.

    #13318
    Rap
    Keymaster

    Yes, contract difficulty scales with difficulty mode. You’ll get more/stronger opponents on Challenging and Deadly.

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    #13323
    RusBear
    Participant

    It seems that with the level of complexity is increasing not only the number of enemies but their level and skills too. As well as allegedly rnd it becomes definitely not in your favor. I would like it to be a subjective feeling, but unfortunately this is clearly not the case.
    As a test I spent a lot of fights with the same opponents in almost the same conditions. result indicates that to hit , for example, the young orc with your skill known at 50 on “even” and “deadly” – are two completely different tasks. I strongly dissatisfied with this fact

    #13325
    Rap
    Keymaster

    No, it doesn’t change anything about the individual opponents’ stats or skills.

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    #13326
    RusBear
    Participant

    Нет, это ничего не меняет об отдельных оппонентов статов или навыков.

    tnx, Rap, for an explanation.
    well, then it is a universal conspiracy against me personally… will know

    #13330
    Danubian
    Participant

    Yes, contract difficulty scales with difficulty mode. You’ll get more/stronger opponents on Challenging and Deadly.

    Well in any case you might want to scale this down a little bit. I dont want to be arrogant and claim that its not possible to kill 4 orc warriors (with 8 younglings) with a 12 bros party with average level 4, but i will dare to say that vast majority of people wont be able to do it. If this was a one case situation – sure i *may* pull it off, losing a bunch of bros, but thats not really a sustainable approach when you stand to gain 1380 gold for that contract.

    Now dont get me wrong, im not saying make it easier on challenging, im saying use a different line up. Up until like level 3 put younglings and increase their numbers, at like level 4 start adding berskers, until like level 7 or 8 keep increasing their numbers, and then at level 8+ add orc warriors.

    If the whole point of contracts is for you to gain something (money which you use to get stuff you need to survive) then these contracts shouldnt be near impossible to complete, and they should be economically viable (you should lose more getting them done than you get from completing them).

    Note: also for the record im totally fine with random world locations being guarded by w/e, there you simply have a choice of just moving along. Contracts on the other hand i really need (otherwise gameplay turns into 30 minutes of waking around until i get lucky enough to get a contract i can actually complete).

    #13344
    Binkus
    Participant

    I had a great Orc contract with the new patch

    I lost a couple of the gang but it was fun

    I loaded in my 12 vs 17!! my eyes widened when i saw the odds but they were all fighting each other which was fun to watch

    nice touch from the devs to put in this type of scenario to walk into

    unfortunately they only killed about 5 or 6 of each other and the rest turned to me

    #13351
    spamtaboo
    Participant

    I would be against that. If you cannot fight orcs go to other location and hunt down some bandits, or ghouls or direwolves up until the point you feel comfortable facing orcs. Orcs, goblins and fallen heroes are late game challenges. If you have a company of avg lvl 4, just don’t fight them, simple as that…

    #13352
    Danubian
    Participant

    I would be against that. If you cannot fight orcs go to other location and hunt down some bandits, or ghouls or direwolves up until the point you feel comfortable facing orcs. Orcs, goblins and fallen heroes are late game challenges. If you have a company of avg lvl 4, just don’t fight them, simple as that…

    Whats the point in game spawning contracts that are impossible to complete?

    And thats nonsense. Young Orcs and Orc Berserkers are not late game challenges. Young Orcs are easy as soon as you get some basic equipment and Berserkers are also no problem if you set your party for them. Only Orc Warriors are the late game content, which is why i ask that contracts spawn them – late game?

    From your reply i get the feeling that you think i asked something to be done about map locations – i dont – im perfectly fine with random locations being whatever they are, as you say, if you cant beat something, come back later. I do however thing that contracts should scale to whats doable. Otherwise youre just wandering around aimlessly, and thats not really a great gameplay.

    #13359
    kingslomein
    Participant

    For what it’s worth, both my games on challenging difficulty have been fine. Day 90+ one game 1, and day 50+ on the other. Yes its hard, and sometimes I lose brothers of course. But for the most part I’ve been able to survive. I am however picky about what contracts I take.

    #13365
    spamtaboo
    Participant

    Whats the point in game spawning contracts that are impossible to complete?

    Not sure about you, but I get those quite often. What’s the point of being able to beat any available contract and spawn only contract you can beat? The point is – you need to be very selective with missions before you get strong enough.

    #13367
    Danubian
    Participant

    Whats the point in game spawning contracts that are impossible to complete?
    Not sure about you, but I get those quite often. What’s the point of being able to beat any available contract and spawn only contract you can beat? The point is – you need to be very selective with missions before you get strong enough.

    Contracts give you short term immediate goals. They prevent game from turning into minutes of seeking a fight you can win. Anything that cuts down on this is good. Roaming is not fun (specially if that time costs you supplies etc).

    But id like to hear dev thoughts on the subject.

    Also just for the record i am very selective about missions i take. I calculate time/effort/money and only pick those missions that fall into this category. Id just like for the selection to be a bit more varied, or scaled.

    #13541
    RusBear
    Participant

    So. I have tested a few groups of mercenaries at different levels of difficulty and looked the reaction of players and chat in many streamers. Total we have the vast majority of ordinary players can see the following picture: the players simply ignore the assignment with the premise – no one wants to get to the event invincible till to the 9-11 level group of mercenaries and do not take the job with the orcs. since at the level of difficulty ” challenge” to the contract for the orcs is not only economically no beneficial but can often lead to a loss of combat capability of the group and even its destruction.
    please note that I do not create then topic and debate – but just give feedback to developers

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