Lindwurm and retreat - Battle Brothers Developer Blog

This topic contains 2 replies, has 2 voices, and was last updated by Rap Rap 3 weeks, 3 days ago.

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  • #22552

    kem
    Participant

    Game freezes during lindwurm retreat when “head” is off the field and “tail” is on the field.

    #22576

    kem
    Participant

    So, while you are AT making BB Great Again, here are some bug reports for you gyus:

    1) It seems that lindwurm cannot reatreat sometimes, as its tail becomes stuck at the field.
    2) Sometimes combination of taunt+vampire (possible kill of the taunter) leads to vampire being stuck. (Possible forsed to teleport to taunter, wich has been killed (by vampire and/or bleeding)
    3) Possible: AOE attacks on linwurm (Head and tail) does not register as separate damage application instances. (no damage report in the log for hitting a second body part, and vusually it seems that damage as from 1 hit, not 2). Application of damage to the weapon is as for 2 hits.
    4) Killing blows does not show damage in damage log (its harly a feature, come on)
    5) Leave the town, while game is paused, spam roaming hostile party some distance away, unpause game -> instant teleport and start of the battle.

    #22579
    Rap
    Rap
    Keymaster

    Thanks for reporting these.

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