Topic: Map Rotation Bugs

  • This topic has 8 replies, 4 voices, and was last updated 6 years ago by Rap.
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  • #6739
    scaryned
    Participant

    this thread will be dedicated to finding bugs caused by map rotation.
    anyone can add to this list.

    RL

    #6740
    scaryned
    Participant

    so, here are a couple HILARIOUS bugs (or visual flaws if you will) I’ve found while playing.
    ALL of these are GUARANTEED to happen, so long as you have the map view rotated to the south, rather then the default north.
    – arrows and other ranged attacks fly through the air either backwards or sideways (when I first noticed it, I thought my archers were so terrible, they were putting their arrows in backwards and side ways, trying to hit targets with the feathered ends XD )
    – goblin wolf riders are slightly askew when riding their wolves, making it look like they’re having a piggy-back-ride rather than sitting in the saddle.
    – heads that fly after a decapitation will start their flight in an adjacent tile from the tile that their previous owner was, and the head will land in a different spot compared to the direction it was going. (hard to notice half the time, depending on the direction the head flies)
    – enemy weapons are slightly askew, similar to the goblin wolf riders mentioned above, as if they’re trying to hold the sword and shield in a single hand. (no, they are not having a piggy-back-ride on their weapons like pogo sticks)
    so far these are the only ones I’ve noticed, but I’m sure there are more visual glitches I havn’t noticed yet. I’ll keep an eye out, since I use the map rotation often while playing.
    I’ll supply a screen shot in a couple hours, once I get home from work

    RL

    #6741
    scaryned
    Participant

    note, these are probably caused by certain aspects not reversing properly when rotating the map. (I’m just saying…)

    RL

    #6755
    scaryned
    Participant

    here it is in my highly proffesional highlighting

    Attachments:

    RL

    #6758
    scaryned
    Participant

    and here is my dxdiag thing you guys wanted

    Attachments:

    RL

    #6761
    RusBear
    Participant

    bug with incorrect display of the flight of arrows and crossbow bolts when you rotate the camera – confirm

    #6766
    Sarissofoi
    Participant

    Hilarious.
    Didn’t notice this but will check.

    #6769
    scaryned
    Participant

    scratch the one about the enemies weapons reversing like pogo sticks. It doesn’t seem to be happening any more and I don’t know how to reproduce it.

    RL

    #6956
    Rap
    Keymaster

    Fixed.

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