How ranged attack calculated？
1st roll 100 for hitting the target chosen or the barrier, 50% to 50% for bullseye, 25% to 75% for none bullseye.
2nd if successfully roll before 50 or 25, then will roll a number of chance to hit, only calculated by attack defence and modifier.
3rd If 2nd successfully land then over, if not there is a chance, I guess it’s 16% for each adjacent tile, to hit nearby tiles. If there is anybody in that tile then do roll of chance to hit but generally add a -10% modifier.
So, if you hit the barrier, whether it’s in the 1st or the 3rd step, there wont be any log file.