Topic: Noble Houses and Quests??

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  • #10584
    Kolakhan
    Participant

    About 45 turns in and the only quests I have received are those from “towns”. I have never seen a character from any of the Noble houses or gotten any quests other than the standard “three” guys in town. Reading through all the updates I thought I was supposed to be able to attack caravans but I have clicked like crazy on them and nothing happens. I don’t see any difference in any of the locations. They all look the same. Thought that was changed? Is there two versions of the game and do I have like a “basic” one? The game I am playing doesn’t seem to match up to all the update notes. Would appreciate any help

    #10605
    Agathocles
    Participant

    Last release was in late August, since that they have been working on expanding the game map, factions and quest system but they have not yet finished all these new features which if I recall correctly should come in a few months.
    As it stands I already had my money worth of fun and I’m eager to explore all the new things they are adding to the game.

    #10621
    Kolakhan
    Participant

    So if I read you correctly all the updates I mentioned are not in the current version but should appear later?

    #10638
    Agathocles
    Participant

    Exactly:

    Approximately how long will this game be in Early Access?
    “We plan to be in Early Access for approximately one year. During this time we’ll regularly update the game with new features and additional content. We have a roadmap for what is to come and you can read more about our progress on the Developer’s Blog at http://www.battlebrothersgame.com”

    How is the full version planned to differ from the Early Access version?
    “For the full release we plan on adding a lot of mechanics, features and content both to the worldmap and tactical combat parts of the game. These will include:

    Worldmap story and progression mechanic.
    Non-combat characters for your mercenary company.
    Scavenger-hunts for legendary artifacts.
    A dynamic event system with atmospheric encounters and tough decisions outside of combat.
    Indoor tactical combat environments, such as dungeons.
    A fully skinned UI.
    More content: More enemies, terrain types, items, contracts, character backgrounds and at least one additional major enemy faction acting in the world.

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