I’ve always lost interest in mercenaries after giving them the Rally the Troops perk. The skill is quite costly and requires them to be used/positioned solely to suit others, and this discourages you from allowing them to play a meaningful part in the heat of the battle. It seems silly that a mercenary who always hangs back from combat blowing a trumpet should inspire others to charge recklessly into the melee to risk their lives. I think the perk would be better if the skill (in addition to potentially enhancing the morale state of allies):
— Had little/no fatigue and action point cost
— Could ONLY be used while engaged in melee
— Increased the chance of the user being hit with any weapon by +10
— Increased the user’s damage dealt by c. 25%
— Was more successful when the user hit an opponent on the same turn