Topic: Scouting?

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  • #2554
    JDCollie
    Participant

    What mechanism controls scouting, and is there a way to improve it? I know I’ve seen events where I was unable to identify my attackers and such.

    I was wondering because it seems like it would be cool to have a scouting stat that, if neglected by the player, would result in poor intel, more ambushes, and possibly even more/worse enemies being present than were suspected on the pre-combat scouting screen.

    On the other hand, a good scouting ability could confer additional view range on the strategic map, more accurate unit counts on the scouting screen, and a greater chance to detect ambushes.

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