Just a thought, it may have been already suggested but —- Would you mind increasing the shield damage of axes, throwing axes, falchions etc. in a normal hit from 1 damage to 2 shield damage. This increase to 2 wouldn’t have a huge impact but would set apart these weapons from their counterparts to make them more interesting/fun but at the same time reflecting some realistic expectation that these weapons perform well against shielded foes. I love the game and all of your hard work, this is my small suggestion.