I caught a direwolf in a net and in the course of the batte it was put into fleeing morale. From that moment it didn’t care to break the net and simply stayed idle.
I know it’s a rare thing and could be justified by sheer panic, but it doesn’t hurt to ask, does it?
19:39:12
SQ
* Direwolf: Starting turn.
19:39:14
SQ
-> Behaviors to pick from:
Idle (1)(*), Retreat (0), Howl (0), Roam (0), BreakFree (0), Flee (0), Attack.Default (0), Engage.Melee (0)
19:39:14
SQ
-> Behavior picked: Idle (1)
19:39:14
SQ
* Direwolf: Ending Turn with 12 of 12 AP left.