Love Battle Brothers, can’t wait to play with the Origins. Something I’d love to see in the future is a few more Terrain Types added, my suggestion would be.
World Map-
Coastal: Sand tiles similar to snow. Shallow water tiles similar murky water.
Battle Brothers Camp: Rough Palisade wall obstacle, with several choke points. (Could give the player a benefit to camping when being pursued by a stronger force)
Location Based-
Cave: Irregular narrow terrain. Dark. Tactically would be harder to make use of large groups.
Graveyard: Resolve penalty for Battle Brothers and Bandits.
Ruins/Tomb: Always Dark. Cobblestone tiles. Pillars that block line of sight. Moria style terrain.
Bandit Camp: Same as Battle Brothers Camp but you’re the attacker. (For high lvl Bandit Camps)
I’d love to see terrain expanded further to Greenskin and Human Settlements, however that would require much more Artwork and is beyond the scope of this suggestion.