Right now I personally consider the wolf rider to be the weakest of all goblin units, a fight vs a pack of them is a straightforward brainless fight, some are going to charge your front line while the rest moves around to try and flank your archers, just be prepared and you can easily take them down.
Low ammo count for throwing weapons would make them charge after 2 turns anyways, and besides nets they would be countered by archers.
Giving them more tools would make the fights more interesting and challenging instead of just being, “oh a goblin army…. Yes! It’s made out of goblin wolf riders, free exp!”
I think every enemy should be a challenge and right now the goblin wolf rider isn’t.