Topic: Utility perk "Fearsome"

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  • #4549
    ManaSeedManaSeed
    Participant

    I think it’s not working. I tested it on two different types of enemies, orc Young and orc Warrior. It doesn’t provide additional morale reduction (I measured the morale bar with ruler) nor enable morale reduction when enemy armor is damaged. Basically, I can’t tell what does it do.

    #4551
    RapRap
    Keymaster

    Normally, a morale check is only performed when the individual getting hit actually loses hitpoints from the attack. However, if the attacker has the Fearsome perk, a morale check is also performed if the individual merely sustains damage to armor. This does not guarantee morale dropping, but it makes it more likely. You can experience this effect in action when fighting Fallen Heroes, because they have this perk as well. It’s working as intended.

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    #4555
    ManaSeedManaSeed
    Participant

    Because skill description doesn’t state whether it is guaranteed or by chance, and it just doesn’t happen in my previous experiment due to its low trigger rate so I didn’t notice this.

    I tested this just now and it worked fine. 11 proc per 52 hits to armor = about 20% trigger rate.

    Sorry and thanks.
    m(_ _)m

    #4709
    SarissofoiSarissofoi
    Participant

    I wonder if chance to trigger it is increased/decreased based partially on how much damage your character did or how much % of enemy armour was destroyed.
    Overall it work well especially if you have many characters with it.

    #4711
    RapRap
    Keymaster

    It always triggers a morale check for the enemy hit. Whether that morale check then results in the enemy’s morale dropping depends on their resolve – which differs between different types of enemies, naturally.

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    #4814
    ManaSeedManaSeed
    Participant

    Σ(゜゜) I forgot the success rate is actually related to enemy’s Resolve.

    Ughhh…. This means even lower proc rate when enemy has Captain perk   O|¯|_

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