Topic: Weird pathfinding in battle

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  • #3598
    Sarissofoi
    Participant

    I notice that characters in combat always prefer move over high ground even if it cost them more AP and prohibit them from reaching targeted tile. Even if alternative route cost less AP is completely safe(free from enemy control zone) and let reach the targeted tile in one move.

    #3757
    Rap
    Keymaster

    Fixed.

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