Topic: What are barbarians for?

  • This topic has 3 replies, 2 voices, and was last updated 1 year ago by Ioci.
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  • #25524
    Dare Wolf
    Participant

    I do understand that BB are on the end of its life cycle so any update should be considered as nice gesture from the development team but could somebody tell me what for to make another orcs and call this “barbarians”?

    "That's it! Run away!"

    #25526
    Ioci
    Participant

    For me, it completes the lore that I felt missing, making the timeline closer to reality. The “new” undead added celt and romanized legion, the vanilla houses are those feudal sires, the orcs and goblins are just basic fantasy setting, but what about the norsen pagans? They add them in this dlc. I kinda enjoy the middle age Warhammer setting, so, maybe just for me, these barbarians are fun to fight against.

    #25527
    Dare Wolf
    Participant

    Well, nice to hear this. If somebody likes lore’s update it seems more legit for me.

    But another thing which disturbs me is historical realism especially. We have north then its nice to have nords, okay. But why another bones-wielding semi-nude barbarians? They seems okay if being placed near Celtic warriors or Roman legionaries but for classic or late medieval setting isn’t vikings would be more appropriate? Maybe some kind of fantasy-norman-rus-like vikings, with nice armor and double-edged war-axes or something? C’mon, we don’t have The Wall with Night’s Watch here! I was hoping for something like advanced raiders with shore landing sites.. :(

    "That's it! Run away!"

    #25531
    Ioci
    Participant

    Haha, “bone-wielding” thing disturbs me as well! At first, those weapons seem to be badass, but after played that DLC a little bit, I realized that even the orcs are culture enough to understand the best weapon to hurt someone is properly forged one(see the 2h chain, it’s like a magic since other orc weapons are lithic style, maybe the orcs get a little help from goblins?), yet those norsen pagans who logically should be more capable of learning and adapting, yet still using instrument that belongs to celt/early roman era which in-game has already become a long-forgotten history.

    About the “viking” thing, I think the whole world BB presents is the land of “vikings”, or maybe we can say “post-vikings”, Norway, part of Danmark, part of Sweden, that already “Christianized”. Meanwhile, the new fantasy barbarians belong to a further north area like the rest of Sweden and Finland. My understanding is based on the fact that those nordic well craft armors and helmets can be found only in those civilized settlements and used by none of the NPCs, and of course, the usage of the long axe.

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