hakimio's Replies

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  • in reply to: Request: let start the first battle AFTER unpause #22066
    Avatar photohakimio
    Participant

    +1
    You should definitely be able to see the world map (and maybe some basic tips) before starting your first battle.

    in reply to: Immersion vs. Scaling #22065
    Avatar photohakimio
    Participant

    I fully agree: even the game is open world, it definitely should scale with the player’s team strength and time. You shouldn’t have to deal with enemies you have no chance of beating early in the game.

    Imho, the developers of the game should try to make the game fun for everyone, not just those who feel that the game should be as difficult as possible. Maybe, there could a setting which would decide how long does it take before high level enemies start appearing and how fast their population increases.
    I think at this point the game can be much more frustrating than enjoyable at least early in the game where one wrong chose or just some bad RNG can easily get your whole squad killed.

    in reply to: Can´t raid the big goblin base #21824
    Avatar photohakimio
    Participant

    Another idea is to exploit the AI a bit. Take some war dogs with you, wait until the ranged enemy units take their turn, then release the dogs. The dogs will meet their end, but the goblins will start coming to you, so you won’t need to waste your fatigue anymore.

    in reply to: Can´t raid the big goblin base #21812
    Avatar photohakimio
    Participant

    You can try a simple trick: create a camp on-top of the goblin base and wait until some of them come out. This way you can split the goblins, so that you don’t have to fight all at once. Just prepare some food. It might take some time until they come out.

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