Jaybanger52's Replies

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Viewing 6 posts - 1 through 6 (of 6 total)
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  • in reply to: Paul´s Art Corner #1874
    Avatar photoJaybanger52
    Participant

    I think it would be cool, however I guess it would be hard to balance giving up shields or something to equip a torch.

    in reply to: Paul´s Art Corner #1872
    Avatar photoJaybanger52
    Participant

    Do you have any plans on adding lighting to the game?

    Those dungeon maps look awesome, however will I need to equip torches to be able to raid?

    in reply to: Paul´s Art Corner #1831
    Avatar photoJaybanger52
    Participant

    I was thinking the same thing, especially in snow..

    in reply to: Paul´s Art Corner #1823
    Avatar photoJaybanger52
    Participant

    I know that you guys are working on this part time, it must be a bit frustrating to hear people suggesting things that are on your to do list. I was just playing the demo again the other day and thought that it might be fun to see some simple things like that.

    Better yet you could have the movement animation a bit slower or something for injured brothers…..

    I do love the art in this game!

    in reply to: Paul´s Art Corner #1817
    Avatar photoJaybanger52
    Participant

    Do you have any plans to add minor animations in the game? I don’t mean sword attacks or anything like that, I believe that you guys have answered that already. I’m talking about thinks like flies, wind effects, etc. I mean effects that help the world appear more alive, rather than having the only thing moving being the thing the player is currently clicked on.

    You could do things like breath effects in cold weather that would increase with high fatigue, flies around a corpse, wind through trees, etc. Just an idea.

    in reply to: Paul´s Art Corner #1794
    Avatar photoJaybanger52
    Participant

    I just started two weeks leave, I’m not saying you have to release the early access now. But could I be supplied with a advanced copy?

Viewing 6 posts - 1 through 6 (of 6 total)