Olek's Replies

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  • in reply to: SUGGESTION (HIGHLY LOGICAL) #6088
    Avatar photoOlek
    Participant

    The reason why its not working like that yet is, that you can break contracts without penalties. We wil adress that during the worldmap reowrk and the implementation of a reputation system.

    I really hope that when the reputation system is implemented, that it coincides with a feature that lets you know the difficulty of the job before taking it, as quite often I take a job, turn up to the location and find it to be deadly, and have no choice but to break contract.

    in reply to: Whole Company Slain by 5 Goblin Wolf Riders #6054
    Avatar photoOlek
    Participant

    I’m sure this will all be figured out in time. I hope everyone stays patient. Game balancing, especially while introducing new systems, can take ages.

    I understand this, I know it’s early days but unless we speak up about our concerns, the devs will never know of there existence.

    I had a read through the new armor mechanic and I’m not really convinced, I suppose we’ll see how it pans out, perhaps if the armor was in three classes and had greater bypass damage reduction, say leather-10%, Chain-20%, Plate-30%, it would justify the high price and little difference in bypass damage reduction.

    in reply to: Whole Company Slain by 5 Goblin Wolf Riders #6038
    Avatar photoOlek
    Participant

    Goblin are Over Powered. It is ridiculous and not fun. This coming from someone who enjoys getting his ass kicked, and figuring it out later, but this is utter nonsense. Just No….No…….no.

    I agree, the Goblins are OP, their snipers can hit a fly at max range over a hill in the rain, I cringe to think of what their riders do.
    I also do not like the changes to armor, the armor bypass is a bad mechanic, for a 30% armor bypass weapon, it will do the same damage to a recipient no matter how good the armor is, so better protection is not better protection, you will die from the bypass damage way before your armor points have dropped to 0.

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