Dev Blog #144: Even More Smaller Things

Jul
17

Dev Blog #144: Even More Smaller Things

Polishing the ‘Blazing Deserts’ DLC continues as we take a look at another potpourri of smaller additions and quality of life improvements coming with the release on August 13. You can already wishlist the DLC on Steam and GOG. Let’s take a look!

Exploration Mode

A new and entirely optional way to play your campaign is with a map that is unexplored in the beginning, save for your immediate surroundings. You’ll have to discover the lay of the land and uncover every settlement yourself, as everything is hidden by thick fog covering the map at the start.

If you’re into exploration, this could make for an interesting and fresh campaign. It’s only recommended for experienced players that know what they’re doing, however, as exploring the map as you go adds some difficulty to keeping your men alive and well, and contracts may send you to settlements that you’ve never been to and that you have to find first.

Terrain

As you probably know by now, the ‘Blazing Deserts’ DLC adds several new types of terrain. But if you’ve ever wondered from afar what terrain a particular enemy camp sits on, fret no more. The game will now tell you in the tooltip of camps what terrain your men would be fighting on, without having to first engage the camp. That’s even more important as the combination of terrain and fortifications is about to change the dynamic of battles thanks to objects like palisades making it onto combat maps!

Events

Events are the spice of life, and the ‘Blazing Deserts’ DLC adds plenty of new ones both for your travels south and the interaction between characters. Observe a fire juggler in the city states, discuss astronomy with southern scholars, find cultists of Davkul doing something sinister in the desert, and have your men get sunburn. All events are illustrated with new art like that below.

Achievements

Can’t do a new DLC without new achievements! A total of (currently) 12 new achievements to unlock await the completionists of you, as you can challenge yourself with defeating powerful new opponents, doing trick shots with a Handgonne, winning arena bouts, and more. Can you guess what other achievements there are based on the icons?

Supporter Edition

As with our previous DLCs, we’re again also offering a Supporter Edition for those of you who want to support us above and beyond in working on Battle Brothers. As a thank you, you’ll be given a special player banner that appropriately reflects the wealth, craftsmanship and culture of the south and its people!

You can wishlist the Blazing Deserts Supporter Edition here on Steam.

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7 comments

  • Avatar photo
    juanval
    Jul 17, 2020 @ 15:40 pm

    Exploration mode is a fun feature. Nice aditions.
    I don’t know the end of development of BB masterpiece, but with each DLC, the game becomes even better.

  • Avatar photo
    kem
    Jul 17, 2020 @ 17:21 pm

    To be frank, I didn’t see the “smallest thing of them all”: the improvement of inventory usability and game speed adjustment in stock game.

    There is a reason why “the faster” mod is the 2nd most endorsed mod on the nexusmods.
    (the most used mod after the compete game overhaul, witch includes it by default)

    • Avatar photo
      Tros
      Jul 17, 2020 @ 23:05 pm

      What he said. We need the following, there are mods for this already:

      – Battle Speedup Options (x4 or more)
      – Travel Speedup Options (x4 or more)
      – REMOVE THE GREEDY EVENT !!!!!!!!!!!
      – Implement the Tryouts Mod of Recruiting

  • Avatar photo
    Atherys
    Jul 21, 2020 @ 19:39 pm

    Hey guys. Any news about the price for the upcoming DLC? I would like to know so I can save some of my leftover money for this DLC.

    • Avatar photo
      Rap
      Jul 22, 2020 @ 2:11 am

      $14,99 or your regional equivalent

      • Avatar photo
        Atherys
        Jul 22, 2020 @ 6:40 am

        Nice. Keep up the good work guys!

        P.S. Horse when? :p

  • Avatar photo
    Eisen
    Jul 22, 2020 @ 12:24 pm

    Please please make features to:
    1) have the militia or allies (say caravan hands) not intervene in sieges/fights
    2) „lock” items in inventory so I don’t sell my undead trophy or whips or other reserve equipment by mistake.

    Other than that, congrats on the amazing (soul-eating) game. :)

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