goldenbannermen's Replies

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  • in reply to: Traits that govern the growth of a brothers #16333
    Avatar photogoldenbannermen
    Participant

    thats a very good idea, but IMO 10% is too OP XD
    i think start at 1-3% is a good one and increasing for every aditional kills/mission

    in reply to: New Continent #16283
    Avatar photogoldenbannermen
    Participant

    XD

    content are surely keeps rolling in from the dev :p

    its a mere suggestion tho, i hope they might consider this

    in reply to: New Continent #16281
    Avatar photogoldenbannermen
    Participant

    yeah it would be great, as i recall it will be soon implemented the noble house warfare things, but i do really hope they add more noble house available in single game and expand the map.

    in reply to: My Thoughts (long) #16271
    Avatar photogoldenbannermen
    Participant

    the circled one have long reach 2H in bag :)

    usually my line up placed like this

    in reply to: My Thoughts (long) #16270
    Avatar photogoldenbannermen
    Participant

    8- Do most players use two-handed weapons (not reach, but greatswords and such)? Those characters just seem too vulnerable. I may have them with a character with a reach weapon, to quick-hands swap to if an enemy gets in base contact, but otherwise I almost never use them. Maybe some slight tweaks to make single-handed weapons a little less effective, and two-handed ones a bit more powerful?

    well IMO, i think 2H weapon is great especially using greatsword and placed in the rear where he can hit up to 3 guys with his AoE without injuring other brothers, i especially like long reach 2H weapon like long axe and billhook, very usefull against orcs. especially used by crosbowman (usually sellsword background).
    2H weapons are also great combined with high stamina (for heavier armor) brother like wildling and hedge knight.

    but mostly i think 2H is situational, usually i switch to 2h when they already in reach

    Avatar photogoldenbannermen
    Participant
    in reply to: Game tinkering #16225
    Avatar photogoldenbannermen
    Participant

    +1

    Avatar photogoldenbannermen
    Participant

    whoah, thats one cool helmet. do you have any links that list down all the decorated helmet available?

    in reply to: Mission Site Not reachable #16193
    Avatar photogoldenbannermen
    Participant

    thank you good sir :)

    in reply to: Lack of endgame challange #16165
    Avatar photogoldenbannermen
    Participant

    wow those are really good idea’s, are those already implemented on the game quest? i hope it is, cant wait for the next update though

    i mean impossible to beat by your own party, so you need other allied party to help fighting it (sorry for not giving enough clarification), i think it will be awesome if there’ll be possible

    in reply to: Lack of endgame challange #16164
    Avatar photogoldenbannermen
    Participant

    oh i see so you can make war with the noble houses?
    is there any other way to achieve that without breaking contract like for example the other noble house are hiring your party to aid them battle other faction?

    thanks for the suggestion i will try that lol

    as for now im hunting for unique named item in the big cities or village that have good relation, its pretty fun though

    in reply to: Mission Site Not reachable #16163
    Avatar photogoldenbannermen
    Participant

    yeah i tried clicking on the water and on the land (where the mission site are). and the character stop on the halfway crossing.
    its true that the brother can cross water but for not too far. if its going way too far from the land the party will stop like its blocked pathway

    sorry for bad english

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