Grammarsalad's Replies

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  • in reply to: Enable surrender or capturing of enemies #25452
    Avatar photoGrammarsalad
    Participant

    This is an excellent suggestion. Maybe there could be an added quest type: capturing enemies and rivals alive (you only get paid or you only get paid the full amount if they are captured alive). Maybe you could also capture nobles and ransom them (for a rep hit with that family).

    Your hostage could take a slot on your roster. They might try to escape and others might try to rescue them.

    Oh, maybe there could be an additional quest type: transport prisoner(s). Like a delivery quest, but you have to transport a person (often against their will). You could also ‘escort’ a daughter to an arranged marriage–but where her lover might try to intervene). Etc.

    in reply to: some suggestion for Davkul Cultists Original #25445
    Avatar photoGrammarsalad
    Participant

    Why all non-cultists brothers must change to red face (after sacrifice a brother to Davkul)? I think it is better that some change to yellow face(if a non-cultists brother’s resovle is low), and some change to red face(if a non-cultists brother’s resovle is high)

    I mean, think about it for a second. You come to work one day, and your boss ritually murders one of your coworkers. You might find that your job satisfaction tanks, as well

    in reply to: Feature suggestion: Surrendering enemies #25442
    Avatar photoGrammarsalad
    Participant

    I love it! Great idea

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