Hey guys, I have somes questions here on two subjects :
1/ First can you explain the difference between the difficulty setting in details (with number and %) ?
For example : In Hard the enemy do more dps (125%), or spawn better troup and more quantity, we start with less money, earn less money for quest, less loot, highter price at shop, mercs exp more slowly etc… ?
2/ How exactly the economy works in this game ? Obviously a caravan who reach is destination boost the economy of the place and a succesfull raid will lower the economy drastically, but I want to know more about the mechanics and more important the player impact. What is the most effective ways to get the economy of a broken country back and running (cities and castle) ?
In fact, I have the bug who led all the country into total bankrupt (no more caravan, no more patrol) and I want to help it recover fast now that I have the man power to effectively protect caravan and defend cities !
For example : The quest of package delivery have any effect on the economy ? And the quest for clearing some enemy camps, or clearing some camps without quest (despite the facts that will stop raid on the caravan and cities) ? The money given as a rewards for the quest lower the economy of the city (in that case I want the option to doing it for free or will do it on my own…) ?
3/ And last question, the stuff you can buy in store depands only on the economy level or also on the time spends in the campaign ? I mean, can I see the high end stuff (armor, weapon) directly from the start or I must wait to see it appear later in the game (at days 60 or 90) ?
Thanks for this game, I enjoy playing it a lot and I’m sure it will be greater and greater in the future.