Topic: Congrats & (Minor) Suggestions

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  • #3718
    Blyska
    Participant

    I see your point, that’s true.
    Obviously this kind of feature would need a lot of careful balance in order to preserve the current game feeling, which is awesome. Nonetheless I still think it’s possible, in my very humble, player-side, point of view ;)

    PS : Anyone knowing where the saved games are located… ?

    #3719
    Sky
    Participant

    c:\ProgramData\Overhype Studios\Battle Brothers\

    so is the log.html for bug reports.

    #3720
    Blyska
    Participant

    Thanks !

    #3738
    lfish
    Participant

    As far as weapon specialization goes, I think the current perk system works great. There are already lots of perk builds that greatly favor certain weapons, but don’t just give a boring ‘+5 damage to axes’; instead, axes naturally get a large damage bonus to headshots, and there are perks that increase your chance of hitting the head. Similarly, if you make a character with dodge and nimble it greatly increases you’re ability to make high damage ripostes with swords. Bloody flail is only useful with 2 handed weapons and flails.

    I think more perks that favor certain weapon traits would be good, but am not interested in a simple ‘now you get +10% to hit with maces’ deal, no matter how it’s implemented.

    #3744
    Sky
    Participant

    Unfortunately the 2h axe is not the best example. The 2h sword is far more usable. While the axe aoe is purely situational, the sword has a much better variety for attacks rendering the current 2h axe almost useless.

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