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Topic: Feedback v. 6.0.16
Home › Forums › Battle Brothers: Game Discussion & Feedback › Feedback v. 6.0.16
- This topic has 9 replies, 4 voices, and was last updated 8 years, 9 months ago by RusBear.
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18. March 2016 at 17:53 #13655MiaphysitesParticipant
First! Boots up pretty good. Sounds like some deserts going to be in here. I don’t like deserts. Had my first caravan ride. See guys we don’t get horses, we get mules. Ask the right questions! This should be a full time job, please send me out with the next bus, I mean caravan. Anybody else think the difficulty skulls suddenly make the game a little gothic? No insult intended. Conan?! What is best in life?! I’d have expected swords? No I don’t care there’s decapitations everywhere, overt art styles. Haven’t run into orcs yet, somebody post about desert orcs, dorcs.
18. March 2016 at 19:40 #13663MiaphysitesParticipantI did the new steppe orc scenario, and had no idea that orc beserker can take out 3 healthy guys in one chain swing. Made me think of Galloglaichs or Gallowglasses? What if that swing move for 2 handers, its similar, they’d build up rotational speed with a gigantic sword around themselves. Seem like I’d give 2 handers more reason for a charge ahead.
OH OK great information Meeky. Orcs also have this charge-across-the-whole steppe move, that seems like a 2-hander thing too some version of it. Sorry lets keep this 6.0.16.
So, I just had a town with an “easy” scroll for 1140 gold, a “normal” scroll for maybe 1200, “hard” scroll was a full 1960, and that last one was JUST for escorting a caravan? The others needed clearing out bases? I’m not feeling the reward system exactly. On top of that, maybe caravan bandits should flee a lot quicker. I don’t know that much about caravan bandits. Hey I just wants me gold! Maybe a bunch of robinhood bowmen.
You know I just hate to throw this on Breakdown Epiphanies and their flawless musical arrangements but , I keep hearing it from the first time, I’m like, a trumpet is rather well known as not a medieval instrument. Some sort of flute could have done that melody instead of the trumpet. Have a “Good,Bad, and Ugly duel”, sign me up. “The musician was integral to accessing pitch on the Medieval trumpets. With the sound being produced by the lips against the aperture of the horn, only notes within the harmonic series of that particular horn was available. As far as history had been documented, it is noted that keys and finger holes were not used until at least the 15th century. This lack of pitch availability demanded much embouchure. If a musician needed to get a series of sequential whole-tone pitches, a number of different horns, and sometimes musicians, had been used.” That whole octave jumping and half step jumping melody is like, what am I hearing exactly. Anybody noticed Caravan Guards got their own artistic Icon Base, looks like birchwood, pretty cool and distinguishable if you look for it.18. March 2016 at 19:53 #13666MeekyParticipantTwo-handed axes already have an ability to attack all 6 adjacent characters, just like the spiked chain the orcs use. Greatswords can sweep and hit 3 opponents at once.
18. March 2016 at 20:50 #13668MiaphysitesParticipant(spoiler: medieval total war soundtrack is intended for play over Battle Brothers. Cheat accessible with alt tab)
18. March 2016 at 23:02 #13675SkyParticipantThe only problem with music in this game that i’d like to hear more. For this big overhaul only one track was added unfortunately. Realy would like to see more, perhaps to have different tracks for different settlement types and terrain battles. Basically just more of the music, everywhere, anywhere.
19. March 2016 at 02:23 #13693MiaphysitesParticipantSecond on that, the new desert fights get Mexican Hat Dance please. Going to build a big wall over your game. And you’re going to pay for it, that’s how it goes. Mr. Trump, bring down this wall, ich bin ein Steppe people. At least this isn’t the independent developers of Space Marines in Denmark. Let me tell you its only 40 miles but, but, no hate speech.
Wow where exactly is a Steppe from anyway? Are we like, Turkey battle brothers? I’m just curious. Oops that is Mount and Blade infringement, get it? Because they are independent developers out of Turkey? Turks and Arabs are different see, play our game. Its horrible see, because in Medieval Total War 2, as Denmark, you can always take Hamburg easy, its a nice buffer against the Holy Roman Empire, top recommends.19. March 2016 at 05:06 #13701MiaphysitesParticipantBy the way, it looks like that’s the, “I’m fighting bandits song”? That’s why its v 6.0.16 caravan guarding music Sky. v 6.0.16 people
19. March 2016 at 22:41 #13755RusBearParticipantsometimes it seems to me that the enemy too much of the total HP :)
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19. March 2016 at 23:07 #13759SkyParticipantIt might be the case of counting damage that overhits the actual hp. Like the enemy has 10 you hit for 150 and it count the full 150 as hp dmg. But can imagine the orcs having loads of hp.
20. March 2016 at 13:13 #13768RusBearParticipantthat was post in bug forum, but i think it is a good feedback too
in general, I agree. I looked several streams where reckless streamer took a new job in the caravan and tried it in their different levels of difficulty – unfortunately forced to admit that the new quest with a caravan in the form in which it came – now ranks number 1 among the worst jobs, delivery and job orc camps losing their positions :). I think the developers should reconsider the concept, the number of enemies and the repeated attacks on the caravan specifically in this mission and the idea with increasing enemies, depending on the number of days spent on a whole map. Many play in a makeshift “ironman mode”, and easy on the 100 day companies can have a group of fighters half of the 1st level as a result of heavy losses without save – load. -
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