I’ve just realized that human enemies don’t have any sounds. Greenskinz and both types of undead have their own “voices”, but we, humans, the most vocal of all species, are completely mute, and that’s weird. Game already has some phrases as part of urban ambient; so maybe you, developers, add some more? Battlecries, orders, taunts, heavy breathing… well, you got it. I don’t suggest that all types of human enemies (soldiers, brigands and barbarians) should have their own sounds – no, it would be good enough if they just have something.