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BlyskaParticipantNobody’s asking for promises here ;).
But as far as I understand texts are procedurally generated by mixing up complete sentences/groups of sentences, which could easily be translated without breaking the whole feature.
For example -correct me if I’m wrong- characters backgrounds are created with three distinct parts that are randomly picked. These parts are designed to fit well with each other (quite tricky I guess), but have a sense on their own.
I don’t see how it would make translations harsher… The constant changes/updates is clearly more problematic in my opinion, you sir do make a point ;)
(The system is actually pretty brilliant by the way. Works very well !)
BlyskaParticipantThanks !
BlyskaParticipantI see your point, that’s true.
Obviously this kind of feature would need a lot of careful balance in order to preserve the current game feeling, which is awesome. Nonetheless I still think it’s possible, in my very humble, player-side, point of view ;)PS : Anyone knowing where the saved games are located… ?
BlyskaParticipantDon’t worry, that was just a question that went through my mind. Getting solid core game mechanics is obviously the priority here.
Though I don’t think you guys will run into too much trouble : the current stability of the game is already astonishing for an early access.
I imagine you must have a really solid and modular implementation already. Given that you are a three-member-only staff… Well, there is good skill and professionalism in the air ;).
For the dynamic skills, I understand that it would allow some kind of exploit… But yet, powergaming is eventually the player’s choice. As BB is a single-player game, I don’t really know if there’s a problem in allowing it.
BlyskaParticipantThat’s approximately how I would have imagined it too.
I have another question : will the game support modding ?
BlyskaParticipantGOD : Thank you very much, I assumed that they were already planned, just wanted to be sure. Nice to see it’s the case. Looking forward to see the roadmap !
Rap : Thank you ! And I also have it on my wall – I do think it’s quite common though ;)
Drew : I neither had a precise idea of the thing, just proposing a concept.
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