DePalou's Replies

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  • in reply to: Battle Hide & Seek Endgame #5845
    DePalou
    Participant

    Oh yes — that is cool idea.

    Also, by adding a whole-force morale breakpoint, it could open up new strategies for the player, who could try for a psychological/morale victory even when outnumbered or out-muscled (by Orcs, for example). Maybe some traits/skills could be added to expand this idea?

    I also wonder about adding a “fighting retreat” option for the player — this would allow to quit a battle without, for example, losing most (or all) “brothers”?

    in reply to: HOW MUCH FANTASY DO YOU WANT ? #5813
    DePalou
    Participant

    I just bought the game on Steam. I didn’t read much about it. I just saw “Medieval Mercenary” and clicked “buy”! Hmm … now I see there are fantasy creatures like werewolves and orcs. I had hoped (my fault for not checking before buying) that the game would be more “realistic” with mercenary captains leading mercenary companies in a historical, or semi-historical, campaign. I was thinking of mercenary heroes like John Hawkwood & Albert Sterz etc. https://en.wikipedia.org/wiki/White_Company But I still like the game very much. Great art style and music. And good combat mechanics.

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