Kalavan's Replies

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  • in reply to: Cross-bow/Billhook CTD #1140
    Kalavan
    Participant

    forget the skipped character thing, just had the first panicked unit and I suppose that also that time it was due to panic, but being engaged with an enemy my unit repeatedly tried to flee, just to be stopped in his position by opportunity blows till he died – perhaps the white flag should be a little bit bigger?

    regarding the CTDs, I’ve made a few more tries and everything seems to work flawlessly indeed; I’ve tried every combination I could think of – billhook placed in all the different inventory slots, switched weapons with the crossbow loaded or after a shot, with the enemy at distance or while engaged in melee – and I didn’t have any problem
    I’m sorry but I cannot remember any special circumstances – the first two times I was just tryin’ to win the scenario, then I thought that the switch was the reason of the CTDs and made another test, when it crashed i thought that I was right but evidently that is not the case – I’ll let you know if it happens again

    in reply to: An enemy doesn't end your turn. #1137
    Kalavan
    Participant

    I think with an enemy that was outside of the screen, who freezed when the camera switched on him for his turn, but I wasn’t really pay attention to this, I’ll let you know if it happens again

    in reply to: An enemy doesn't end your turn. #1135
    Kalavan
    Participant

    I don’t know if it’s the same bug, but something similar happened a couple of times to me, with a recently downloaded version of your demo.

    This always happened with a visible enemy character, and if you click on him on the map he makes his move and the game goes on without any similar problem

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