RusBear's Replies

Forum Replies Created

Viewing 15 posts - 316 through 330 (of 476 total)
  • Author
    Posts
  • in reply to: World Map Update( 29/02/2016).Discussion #12698
    Avatar photoRusBear
    Participant

    2. Reputation Degradation
    Reputation degrades WAY too quickly. Consider this: if I want to work on my reputation with a village, I have to pray that the village gives me multiple jobs in a row, because it will cease being “open” to me and start being “neutral” with 1-2 day’s time passing. I just can’t keep any villages to stay friendly with me. The same goes for the noble houses: they’re cool and all, but when you get stuck doing patrols, you just can’t progress with their reputation too well.
    Case in point: It’s Day 70, my reputation is Glorious (2885), and the only reputations I have are Neutral, Neutral, and Open. That’s a problem.

    agree, of course we all know that people will remember for a long time only the evil and the good instantly forget, but can at least in our game is a little bit better? :)

    And

    I must admit that the question of localization becomes all the sharper and sharper…

    in reply to: World Map Update( 29/02/2016).Discussion #12668
    Avatar photoRusBear
    Participant

    Вased on which parameters are calculated strength of opponents (mercenaries, bounty hunters) that occur during the execution of multi-level quest? From level of my mercenaries, equipment, the number of days that the company continues? Some of the meeting seemed frankly not on the level. 16 mercenaries in full armor against my 10, 2-3 level mercenaries in the initial chain mail.

    in reply to: Autosaved battle casues AI freeze and CTD #12601
    Avatar photoRusBear
    Participant

    crash- freeze when start battle after autosave

    Attachments:
    in reply to: World Map Update( 29/02/2016).Discussion #12586
    Avatar photoRusBear
    Participant

    I’m not sure it a bug, so I’ll write until here.
    Fight with the 2 Necromancer and 21 skeleton. Necromancer animates skeletons killed by me ( skeletons was with a two-handed weapon) without a weapon. After a battle weapons of that skeletons is completely absent.
    Is it must be so?

    in reply to: World Map Update( 29/02/2016).Discussion #12559
    Avatar photoRusBear
    Participant

    Paul, thank you very much for your answers. we know that after such a big update you have a lot of work to correct, add or simply study reviews. so the answers are especially valuable.

    now really rich and successful mercenary (these pockets for items I mean)

    in reply to: World Map Update( 29/02/2016).Discussion #12553
    Avatar photoRusBear
    Participant

    So there was a 2 questions :
    1. I got some silver trophies, the base price is 1400 and 700. Sell them I can max (checked all cities) for 400 and 200, respectively. They need to sell to someone special? I do low fame and glory?
    2. These trophies as well as some products (such as precious stones, and even mmm ham ! I can put in my pocket :). For what? Just another slot? for the future? Amuse vanity silver ring in the pocket? :)

    in reply to: Colourcode #12549
    Avatar photoRusBear
    Participant

    cuz. i am happy to get so man in party and with colorcod bug :) but…

    in reply to: World Map Update( 29/02/2016).Discussion #12544
    Avatar photoRusBear
    Participant

    basically I agree. As already suggested earlier – the hireling should be obvious traits – characteristics (wooden leg, one eye, fat, etc.) and hidden or appear with a particular probability with levels and events of some of the features depending on its background and common action group . Obvious features you can certainly see to hiring, hidden – not.

    in reply to: World Map Update( 29/02/2016).Discussion #12498
    Avatar photoRusBear
    Participant

    New stats Level up is nice.
    -some stats have terrible low rolls

    better then static but it is not suitable for release. This is the first thing we are waiting for an update which will deal with mercenaries

    UPD2
    About hairdressers.
    I think over time, you need to remove them from the function of facial changes and add fees for services, even if symbolic

    Why? If you prefer not to customize the look beyond hair, you’re free to do that, don’t need to take away the other customization options for everyone.

    it was only my personal opinion. certainly I am calm if this opportunity will leave since I will not use it. Just the general trend of the game about mercenaries, in my opinion does not mean plastic surgery

    in reply to: Crash when entering quest location #12487
    Avatar photoRusBear
    Participant

    looks loke same situation but location not quest just find

    Attachments:
    in reply to: a team with 12 xbows is just too op #12319
    Avatar photoRusBear
    Participant

    I am sorry too, but i did not offer “silly” arguments. I just asked for the opportunity to show the video where your tactics actually work against serious opponents. But if I see a video that here it will argument- not ‘silly’ argument in your favor. My experience of playing in the BB enough to know exactly what tactics are working and which are not. Of course, if you are level 11 characters attack the bandits – then work any tactics. But the realities of level up mercenaries in unpatched versions of the game (yet) such that you can not make universal soldier – and if your fighter can effectively (I mean against challenging opponents) to use the crossbow (with appropriate perks) it must be an expert in this – and that means he had no points at pumping enough protection abilities or attack ins close fight. Fnd when such a fighter come into close combat with 3 orc’s warriors… they tucked him his crossbow…you know where. That’s all.

    UPD
    Forget. I see that this dispute hopeless and meaningless.

    in reply to: a team with 12 xbows is just too op #12192
    Avatar photoRusBear
    Participant

    Oh great tactician! Will descend upon us your Holy video where you are so ingenious imba tactics win 14 fallen heroes with the lost souls of the bargain or 12 Orc Warrior with the leader?
    Are looking forward to…
    On business: this game is perfect so that almost everyone makes it possible to come up with their own ingenious tactics in his opinion, but then you come across an enemy, or you will miss six times with a chance to get 80% … and start a new game

    in reply to: Suggestion №… #12134
    Avatar photoRusBear
    Participant

    Since, all “old men” playing BB, I think, it is clear that the tactical component of our favorite games is clearly beginning to lag behind the strategy. So I think that the following updates on this topic should already be in the minds of developers. That’s decided to share his thoughts on the matter.
    We all understand that as part of the engine is unlikely to expect tactically sighting strike capabilities limbs (at least the top :)) or the ability to take two weapons in both hands. But now we have in the game is a “tool” able to diversify tactical combat options and system of level up mercenaries at the same time! This so-called effects – debuffs like stuns or cripple. You can easily expand this topic. For example, on a certain level mercenary can take a special perk for stun weapons ability or axes with an increased chance chop off the head. Of course, this can be a special protective, range, or commander abilities. What is it and how it is already a priority to balance this- up to developers. To the skills requirements can be not only on the level, but also endurance, health, development of this particular branch of skills and relevant background even mercenary. The main thing – that we will get a variety of tactics and the addition of individualization in the development of a mercenary, without having to go to the “cryengine”.

    in reply to: How the hell do you kill goblins? #12102
    Avatar photoRusBear
    Participant

    On this forum immediately after release the patch with the goblins was a hot topic on the discussion of these small creatures and battle tactics with them. I think you’ll find if you want.
    Briefly. my opinion.
    1. Do not fight the goblins in the early stages (you should get a normal shields and perk “shield expert” at least 3-4 in your guys first)
    2. In the latest patch realities, shields – obligatory up to the later stages of the game. I have 12 people – 7 is the Front Line with shields.
    Shield is a chance and very good to avoid damage. And none of the armor in the game today do not protect you from damage. All weapons more or less inflicts damage HP any armor you would put on.

    in reply to: Paul´s Art Corner #12066
    Avatar photoRusBear
    Participant

    is that ships Wrecks are or will be later interactive? Can we find there some lost souls and hidden treasures? It will be good…but it needs to remake tactical map too. It means not this update.

Viewing 15 posts - 316 through 330 (of 476 total)