RusBear's Replies

Forum Replies Created

Viewing 15 posts - 331 through 345 (of 476 total)
  • Author
    Posts
  • in reply to: Paul´s Art Corner #11633
    Avatar photoRusBear
    Participant

    Well, if we approach the issue of formal … then our band of 12 mercenaries in general are not allowed to wear any emblem, flag and even more standard. I personally have not seen that at least one of the three founding members had a noble background, or at least was a bastard :). So, the fact that our company has generally already baner – large convention and a favor from the developers. :). But this is of course do not means that I do not want a nice banner with axes for my next passage…

    in reply to: Paul´s Art Corner #7419
    Avatar photoRusBear
    Participant

    Butcher – just gorgeous :)

    in reply to: Paul´s Art Corner #7376
    Avatar photoRusBear
    Participant

    any update of Battle Brothers – is to wait. If you guys thinks that the update should come out in a few months- so we will wait a few months. I personally trust the developers. I have realized that their updates – this is like is my favorite car – Volkswagen Amarok – expensive, seriously and permanently :)

    in reply to: Paul´s Art Corner #7329
    Avatar photoRusBear
    Participant

    it’s not quite the horned helmet that I had in mind, but a start, huh, Paul? (Thanks, aliens)
    I would like to see something like this :) ( pic №1)
    although we all know that in fact it was like that :) (pic №2)
    how else looks fine, the man who carries a banner – it will be an addition to morality on the battlefield, as I understand it?

    in reply to: A Bit of a Surprise #7301
    Avatar photoRusBear
    Participant

    Static figures at improving this is clearly a temporary measure. This forum and steam I’ve seen a lot of great suggestions how this can be changed in the future. Some very interesting and difficult- I do not think that “difficult” – it will stop the devs :), just as long as they are busy with other.

    in reply to: [suggestion] Clearly unbalanced enemies #7248
    Avatar photoRusBear
    Participant

    As I wrote earlier – the party of level 11 with normal backgrounds, proper buildup (and diverse – and that’s good) and normal gear – could easily defeat the most powerful opponents. The issue is that for the early and middle stages of the game Orcs Warriors – a mortal enemy. 5-6 orc warriors smear your party level 4-5 for a few rounds without a chance. It’s all clear and the dispute itself is only in the way that some say “I won”, while others say – “it is impossible”. Perhaps, they were just different levels of troops :). However, it should be noted this time, and here I agree with the author topic – no enemy except Orc Warrior and enemies – with a crossbow does not depend so much on the merciless randomness in the game. I had a case when an orc warrior one surrounded by three of my brothers stood at a low level – I had 6 misses streak to him with a chance to 60+. But he answered 4 times hit in the head and almost killed two of my 11 brothers leveled in excellent armor to perk cancellation critical blow to the head and perk on umeshenny damage through armor. These are the things I’m really annoyed. rand is good for gameplay … maybe, but he should also be a part of the balance sheet and not a moment when all your tactical moves and the right pumping fly to hell

    in reply to: Paul´s Art Corner #7237
    Avatar photoRusBear
    Participant

    Does that mean you’ve scrapped the ingame banner generator idea, so we could customise our banner ourselves?

    Not finally, but we shelfed it until we are done with the majority of the worldmap rework. When that is finished we will get to the “candy” :)

    sorry to hear that – that would be a “candy” that could not be spoil your appetite – rather the opposite.

    in reply to: [suggestion] Clearly unbalanced enemies #7140
    Avatar photoRusBear
    Participant

    hehe, looks like a new game :)
    regards armor orcs warriors : I honestly tried to keep track of how much damage ravine have armor. it is not always possible and some uncomfortable, but certainly more than 300. Do not forget that the to the orcs warriors armor best seen so running the new system of armor – the better (more expensive) and the newer armor – the less damage it receives, less damage itself and passes . But, to be honest, I never saw that my armored mercenaries (under 300) received 0-1 damage from enemies, but the enemies of this happens regularly. not fair :)

    in reply to: [suggestion] Clearly unbalanced enemies #7125
    Avatar photoRusBear
    Participant

    With extensive experience of the game. I trained several groups with different variants of development and integration in the “iron man” to 11 levels with virtually no loss. Orcs won forts for 7000 :). I passed all stages of the hatred of goblins and shock to the bloodthirsty heathens revenge greens bastards and killing them by their own supervisors’s crossbow. I want to say that – 50% of all this “too cool” and misunderstandings and the fact that the enemy is considered to be too complicated – just disappear as soon as the developers introduce a system of perks display on enemies – and you’ll know exactly what skills have enemies and they can. 20% is the level of melee and ranged mercenaries def , 20% – level of attack and specialization, and 10% is the bugs :)

    in reply to: Paul´s Art Corner #7124
    Avatar photoRusBear
    Participant

    Oh, and I was hoping that Paul was invited to visit the aliens, as he said, and he now draws a horned helmet – kidding. I too would love to see Russian armor in the game:), and I really like that the equipment is planned for the future binding fractions. very much like to look at a fraction of the Northern Viking raiders and armed with their trophies and even better to hire them in the team. BUT I totally agree with Paul that now it is more important to make the gameplay (World map of the interaction of the factions, the change of pumping units and perks tree) and then cook candy.

    in reply to: Paul´s Art Corner #6968
    Avatar photoRusBear
    Participant

    Yes, I also wondered – what a great medieval city without a nice warming fire in the middle? with a witch …

    Avatar photoRusBear
    Participant

    I noticed that this bug occurs with very high probability when someone dies of bleeding

    in reply to: Paul´s Art Corner #6838
    Avatar photoRusBear
    Participant

    the fact that now all the settlements will have a personal view of plus and will be drawn residents, merchants, soldiers – is very good.
    It is interesting to know: The appearance of the settlement (on the internal screen) will vary depending on the climate in which it is located?
    Is it possible to add models of merchant, blacksmith, armorsmith themselves on the picture near the buildings? And whether they are different in appearance? I would like to buy axes only on blacksmith with scandinavian beard – this guy will surely make them better :)
    By the way, about low-poly figures. I do not know what was going on, but I like them more than the alleged high-tech 3D models in most modern games. I see them as characters rather than triangular armor(in false fantasy aaa games) made on the basis “the people will swallow it”

    in reply to: Decapitate insta-kills #6811
    Avatar photoRusBear
    Participant

    I would like to add one thing – the orcs easily inflict damage greater than indicated in the description of the weapons they use. I have repeatedly seen in log crazy numbers like the damage to armor 150 One unit and 50 health at the same time. Especially Orcs warriors, but young – too, a young orc is very difficult to keep track of this activity – you first meet them in pajamas and cloth on your heads – then their normal damage easily enough to kill you, and then in the later stages of the game, they have simply not fall on your mercenaries with 50+ melee def :). I think that the planned addition of displaying all status and the information on the enemy unit’s icon – would bring more clarity in such here – “features or bugs” so we are waiting.

    in reply to: Show your armory #6797
    Avatar photoRusBear
    Participant

    some new items.
    ax – my special pride

Viewing 15 posts - 331 through 345 (of 476 total)