RusBear's Replies

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Viewing 15 posts - 361 through 375 (of 476 total)
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  • in reply to: Paul´s Art Corner #6618
    Avatar photoRusBear
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    By the way, I propose to do that armor fell from the mob boss always, let 0% strength. Let it will be even less, but that was lute- otherwise it turns into attempts to remove it by daggers. After 10 unsuccessful attempts it becomes sad, because the well-known random shocks always against the players – and when you need to hit the body without armor your mercenaries always hit in the head and when (as is the case with the leader of the bandits and the wolf armor) need a blow to the head – they ALWAYS get into the body and break this beautiful armor

    in reply to: Paul´s Art Corner #6596
    Avatar photoRusBear
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    now, after you have praised you can to ask, right? Stupid “want” – it’s the most important thing on the forum :). Paul, please tell me, do you plan to add in the next patch or in prospect at all of these things :
    1. named weapons : spear, 2 hand swords, halberds.
    2. named armor except wolf.
    3. are there plans to increase the durability of all the named things ?
    4. will we see long bow and two-handed Mace?
    5. and most importantly : horned helmets on the Northern faction and brothels in the capital:)

    in reply to: Suggestion №… #6595
    Avatar photoRusBear
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    The history with the possible rare bow in the latest patch gave me a thought : I think we have a great opportunity to build a chain of quests depending on the background of a character of his level and reputation of the group. I will not paint there are different options of obtaining a unique heraldic chain mail on a quest nobleman from which you resume to level 10, and he realized that you are not thieving spot and noble group of warriors…I think with the imagination of the developers and so full order :) I just want to note that these quests could greatly deepen the RPG component of the game and great diversify to the late gameplay.

    in reply to: Paul´s Art Corner #6593
    Avatar photoRusBear
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    I have 2 different party mercenaries: 150 and 50 hours- I also have never seen (check castles on a regular basis) heraldic coat of mail. I have even been able to get the wolf mail and remove from the vile green corpses 4 crossbow overseer – heraldic coat of mail but does not. A little wary, but if it was unavailable rare horned helmet and ax – that’s when I really worried :)
    taking the opportunity – it should again be noted that the graphic alteration of mercenaries, orcs, equipment and goblins themselves – just perfect. and the new music is 11 out of 10
    and most importantly, the sound of fleeing in panic or goblin to die – this is the most pleasant sounds to my ears in this patch. oh yeah baby!
    and we must pass on to Rap that his work on improving the AI opponents and even the militia – visible and this is a very difficult and important work that deserves respect

    in reply to: Show your armory #6577
    Avatar photoRusBear
    Participant

    Before Goblins i had two werewolf hides…so i suppose you can…
    Who can carry Masterwork bow??? Never seen it in game…

    Nobody. Its not drop. Its made by event. You need level up boyer at last to level 6. For me its happened on level 11 after some time(like day 60). You can change guy name to some what you want your Masterbow named. I call one boyer a Sharpshooter and second Marksman so I get Sharpshooter’s Masterwork Bow.

    hm…looks like events more random then even i think. i have two – 11- level boyers in party/ 70+ day- never see this event

    in reply to: Orc's charge-jumping bug #6569
    Avatar photoRusBear
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    I decided to add this bug in this topic rather than create a new one – I think that the reason it is there where problems with the stun attacks of orcs

    I have great respect for the orcs as rivals but sometimes they do not behave quite honestly:
    Orc Warrior managed to push my swordsman immediately to level 3 from level 1 – so that I could not attack him or to go down

    in reply to: Show your armory #6566
    Avatar photoRusBear
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    holy axe i ‘ve did it. it was…so…i have no words

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    in reply to: Show your armory #6563
    Avatar photoRusBear
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    I thought that the best theme for this issue is not found:
    I ask those who are able to get the wolf armor from bandit’s boss put a screen here. All my 10 attempts to get her futile. it all – time break. and arming of all daggers and try to get it, risking the loss my people – not for my passage without save/loads.

    in reply to: Build 0.5.0.1. Discussion of the patch. #6558
    Avatar photoRusBear
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    sorry for the double post unconstrained, but I think it is worth paying attention to the so to say the wrong calculation of the actual distance to the value of the contract for the delivery of NPCs. 230 – if I go directly through the forest is … no, I’m not going crazy and I’m not on the road it turns out across the map.
    this is not the first case of too low pay for the actual distance, despite the fact that the delivery times for the city that is in the 1/4 day on the right road severely offer 150 -200

    in reply to: Error and back to desktop #6549
    Avatar photoRusBear
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    looks like same situation
    crush after win the battle and got loot

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    in reply to: Show your armory #6540
    Avatar photoRusBear
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    nice axe “long”.
    There is no in game :
    named 2 hand swords, spears, daggers, 2 titel weapons.
    and no named armor- only wolf armor that i saw just 1 time on bandit leader – but my brave men broke it/ i think it is will be better that this armor drop with zero durability…but drop :)

    in reply to: Facing the undead #6536
    Avatar photoRusBear
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    I think the fact that they have neither fatigue nor morality and still rise from the dead – is enough. it’s still just zombies, not T3 damn goblins

    in reply to: Show your armory #6529
    Avatar photoRusBear
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    good collection :) let me add some…
    sorry for picture – i am not a pc artmaster

    in reply to: A Question For Current Players #6516
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    I, for example, have generally 2 different companies. first special for the experience of playing and testing of patches, there I try different tactics, different line-up the team of mercenaries and possibly looking for errors and check the feedback of the game on the possible actions of the player. in the end – it’s early access – you need as much information to give to developers. In this company I was with a clear conscience Loading sometimes especially one fight a few times – even if it won without loss – especially for the test. The second even called “Real men with steel balls” – no saves, the maximum complexity. so to speak for the Challenge and receive a different experience from the game witch you never get better if the losing fighter will always loaded and run, or replay.

    in reply to: A Question For Current Players #6507
    Avatar photoRusBear
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    I don’t even want to argue on this topic is pointless everyone will have their opinion on the Internet and even useless to argue and the topic was not about that. But if three consecutive hits Archer with a chance 5, 5, 7 % and 6 misses in a row on the enemy standing on the low level with the chances more than 60% – if it is not random then what are we talking about?
    starting phase of the game it is 50% random- even if you do all right.
    regarding the main topic of discussion – I think that the game has every opportunity to recover from the devastating damage I’ve done it myself and seen a lot of streams serious players who also did not give up after losing half the squad from ‘weak’ goblins. But I also agree that if you bought the game and you want to reboot and not start again – you have every right to do it :)

Viewing 15 posts - 361 through 375 (of 476 total)