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FalloutParticipant
That would be very easily abused. There’d be no reason not to start with something like Student and then later switch it out for something else. Perks should definitely be something that you can’t take back once you confirm them.
I’m thinking that any update that changes which perks you get will also invalidate our saves.
How about at a cost of 200000 crowns?
There will definitely be more of the changes on the perks, I dont want to recruit a new one every time.
A save file editor may also work if anyone is worrying about the game balance.FalloutParticipant6. Tournament
Maybe we can have some 1 vs 1, 2 vs 2 or 2 vs 2 vs 2 vs 2 tournament held in city? The winning prize may be some crowns or a good armor/weapon.To earn this, player has to beat down several well trained and well armored heroes.
7 . Item Price
The price of heavy armor and well made weapons are currently too cheap. Hope there is a balance of it on the way.FalloutParticipantThank you, its been fixed!! You guys are awesome
FalloutParticipantHa, thats what I’m talking about.
The light armor duelist has one problem: even ur def is above 100 they still have a small chance of hitting u. If they are using some weapon like 2handed axe or chain(forget the name, orc berserk use them a lot), u still have a chance of being one shot kill.
So I usually keep my def around 100 and leave the points to fatigue to equip him hvy armor.Edited: perhaps i should say “keep my def below 100”
FalloutParticipantThanks for reply, PsenBattle,
1. Perhaps a map like Heroes of Might and Magic III? With lots of decorative things on the map (like mine, sawmill, church, ferry, walls and so on) Just fell the current map is kind of empty and non versatile.
3&4. Glad to hear u r working on it!
5. I was thinking of riding on an elephant someday, just didnt post it! haha
5. May 2015 at 15:32 in reply to: slight tweak to Fatigue formula: recover 3 extra Fatigue per unspent AP #3039FalloutParticipantIt wont be a problem if one side decide not to swing the sword and rest for this turn.
5. May 2015 at 14:51 in reply to: slight tweak to Fatigue formula: recover 3 extra Fatigue per unspent AP #3031FalloutParticipantAs far as I know, it works well in the current state, it is designed to at least swing your weapon once after rest. But remember, every time u get hit by sb, the fatigue increases by 3 (correct me if i’m wrong), that may be the reason for ur problem.
And it seems when ur fatigue is full/almost full, u will receive a penalty to ur stats if i’m not wrong.So, its not always have to be as hvy as possible
5. May 2015 at 14:45 in reply to: GUI improvments – more information less clicking more playing #3028FalloutParticipantGreat idea!
Here is one thing I want to add to the contract tracking list: the name of the town u received the contract. Since the direction is to the town not to the player’s current position, it would be misleading if the name of the town is not provided.FalloutParticipantHi Rap,
Just downloaded the newest update, but it didnt help. Still cant load 05.sav and save file created from 04. sav cant be loaded.
FalloutParticipantAnd the log. html is here.
FalloutParticipant4.sav is the one can be loaded but cant produce any more saves. 5.sav is the one cant be loaded at all
And thx for replySeems they are over-sized. zip file is provided here and the original file are sent through email.
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