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ForceEchoParticipantA somewhat interesting concept – but a massive stretch of the imagination to think this would happen.
It’s doesn’t feel to me like a direction “Battle Brothers” should go in."A plethora of peasents"
ForceEchoParticipantYou aren’t owed an explanation. Your delusions are your own to deal with.
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ForceEchoParticipantFirstly, the topic of additional faces has been discussed before and we have been told that it is not
something the team is focusing on but maybe if there is time there will be a few new faces.The topic of battle sisters has been discussed to death, there is no plan to have them. That’s it.
Don’t come to a forum as a new member and call people “misogynists” because they don’t share your opinion.
This constant “Gynephilia” in gaming, I call it – is a spill over from the modern social/cultural war the western
world is going through. It has no place in “Battle Brothers” and if you don’t like that well tough luck.It’s extremely likely there will be new banners.
The map is bigger but no news on additional cities. The release date will be announced probably when they have a reasonable
idea when the game will be ready – which is not yet."A plethora of peasents"
ForceEchoParticipantYes !!! and the asset is already done so….. :)))
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ForceEchoParticipantI was hoping for some historical helmets of around the correct time period, like this kettle helmet with eye slits !!!
Or maybe a sallet? Is a sallet too late in time period?edit: just thinking maybe the kettle with eye slits wouldn;t be possible because of the model layering and face models…
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ForceEchoParticipantMy idea is for a total DLC called “Davkul Rises”, with enemy of cultists, undead, demons, demonspawn, hellbeasts and a final battle with the one whos names we cannot speak outside of parentheses…… but more on this later ;)
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ForceEchoParticipantCan anyone comment on this with their opinion? Much appreciated. :)
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ForceEchoParticipantLOL,
I actually must agree with the others Paul, I like both versions hahaha include them all in game please :P
It seems everyone likes your old work too! It’s not you fault Paul, you can’t help being an amazing artist !"A plethora of peasents"
ForceEchoParticipantSo far as I can recall, the only Battle Sister thread on this forum in the past year or two was started by someone threatening to boycott the game if they were introduced, whinging that it would undermine the grim realism of necromancers, shamans, skeletons, fragile beggars and cripples in rags squaring up to orc warriors wearing the remnants of tank battalions as body armour, etc. etc.
Good.
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ForceEchoParticipantWondering if you were going to make any new human faces and hairstyles/beards? Thanks ! :)
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ForceEchoParticipantPlease ban all battle sister threads. Sick of that crap.
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ForceEchoParticipantYea I see what you mean, little buffs that can make less good backgrounds useful throughout game. I would like flagellants to be good with the new flail type weapons for example !
"A plethora of peasents"
ForceEchoParticipantI would like to see a 1H nimble duelist buff to be actually viable late game option to 2H heavy armour.
Keypoint is to bring Initiative atribute to the table – right now its just garbage stat. I would rework dodge, anticipation and nimble perk to be directly bound to Initiative.Dodge perk give you 25% Initiative as a bonus to melee defense (0 range defense bonus).
Anticipation perk give you same 25% current Initiative as a bonus to range defense.
New Moxie perk (Tier 5/6) – 5% current Initiative as a bonus to Fatigue recover (so 100 Initiative = free Iron Lungs perk).
Completly reworked Nimble perk – All penetrating HP damage is redirected to damage Fatigue pool instead of HP pool. HP damage is dealt only when Fatigue pool is depleted. Ability is restricted for non-metalic armor.I think that’s a cool idea with the priest. Something very minimal by way of magic but still a whisper of magical undertone.
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ForceEchoParticipantHAHA the beggar, the deserves another morsel.
Well done Paul and good luck on the project :)
"A plethora of peasents"
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