kem's Replies

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Viewing 15 posts - 61 through 75 (of 121 total)
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  • in reply to: New DLC; fixes of current content wishlist #23844
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    My most wanted QoL feature right now:

    Bag & Bags&Belts contents on the battle screen. No dragging, just these 2 actions (same as in inventory) will save tons of time.
    Or make it an Hotkey action. F1 – equip slot 1, F2 – equip slot 2. shift + F1 drop, etc etc

    in reply to: AI improvement #23838
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    in reply to: Contract distance #23829
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    Happened at ver @21.

    Raids and quick captures are a thing, guerilla sieges are not.
    Zoom is maxed out.

    game save file attached


    in reply to: LoS calculations are broken #23820
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    Same stuff, it is easily replicated by just playing battles with a necro, that spam “rise dead”

    I bet that LoS is calculated from one of these

    1 step (to refresh the base of LoS calc) and here we go, LoS drawn

    in reply to: LoS calculations are broken #23814
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    Did he use indirect fire with a crossbow? LuL



    in reply to: LoS calculations are broken #23809
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    Ofc, I cannot attack back with my polearm

    in reply to: LoS calculations are broken #23808
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    in reply to: LoS calculations are broken #23807
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    in reply to: LoS calculations are broken #23806
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    in reply to: Fishing village is missing a harbor #23770
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    As well as do a harbor priority, if the water is in buildable range.

    Water is the main transport means at that time, it is strange to have a water transport route not being used if available.

    in reply to: Paul´s Art Corner #23752
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    The Red Army expresses gratitude for the recent addition. Well done, comrade!

    in reply to: Speel & wake inconsistency #23730
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    Have you noticed, that terrain does not allow for proper spacing or step-wake-step action? So your input on poor positioning is mute. Pathfinder won’t fix 3+1 AP cost tiles.

    If you don’t belive me, try figting 10+ alps in mountains/super dence forests, while you are forced to move in conga lines between multiple elevations, so you phisically cannot wake everybody nor fall back.

    In this situation only the 100+ res bro may reliably spearhed the advance, or entire congo line being put to sleep and the tip is dying, while rear bros being waked and failing morale.

    Btw, this fight ended with only 1 damage cast allowed, only bacause I rushed in 3 more bros to take care of this mess.

    in reply to: Morale checks are broken/descrption is not valid #23726
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    LoL.

    Necro proceeds to cast his spells at range 9 (topmost corpse) & from beyond the monolithic tree wall.
    Fails to break the line, feels insecure and decides to run away.

    LuuuuL.

    And yeah, casters totally need their vision & range checks to cast their spells >_>

    in reply to: You should be able to go beyond level 11 #23722
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    Well, veteran levels make each and every bro a superman. More perks will make them even more overpowered.

    Don’t forget, that raider at day 40 = raider at day 440 but your bros are not, they are demigods by that point.

    in reply to: Shrarts ignore LoS for the purposes split skill #23707
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    Frustrating, really.


Viewing 15 posts - 61 through 75 (of 121 total)