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RusBearParticipantI will allow myself to write here about the bugs still in the latest build it’s not the bugs but mistakes in the description and work, but I think that if it will be less – the better, right?
1. Description perc Debilitate not specified their real value on stamina and AP.
2. Strike of the hammer №2 Crush Armor – if this shot you get to the part of body which has no armor – just no damage. think not quite right.
off top : Rap, I hope the blood on the armor on your new avatare – the blood of dead bugs right? :)
RusBearParticipantI look at new Psen’s avatar and I think that I will soon have to be changed my own! Well, you know with a Scandinavian beard and named axe … Hmmm, I thought I was too old to get nervous and wait for a new game, it turned out that it was not at my age – there were no decent games untill Battle Brothers.
RusBearParticipantOn top of that have a look at the reworked tunics
Why are some belts buckled from left to right and others from right to left? Don’t most men wear the belt to the left?
I think this is due to the fact that some men are so hard to keep his sword in his right hand and in the conditions of the game are afraid to let it go – that buttoned strap as they can! :)
RusBearParticipantlet me speak on the topic of world map, since then the conversation turned to it. I quite like the way it looks now. The only thing that can be add – it is a bit of details even if not interactive. For example, the bridge over the moat at the castle, signs at intersections, destroyed houses in the cities where most attacks occur undead and orc, boat at river crossings and so on … It is clear that this problem is not even the second of importance but for the future when the release will not just around the corner. so I think that you can then add interactive objects, such as the unique quests. but this is from the “want” :)
RusBearParticipantto Holy. Death.
Useless to argue – each of us anyway remains at his opinion. You have an opinion I have my own. Much more important what is the opinion of developers. For any of your argument I can find my 2 and you do the same. Better to wait and see after the patch – what opinion the developers about this :)
RusBearParticipantit’s not quite the topic of discussion here. then basically the same all-pictures :)
but : I hate games where there’s a certain pattern to win. a trick or imbalanced gear, a combination of special features which gives unexpectedly winning effect that allows you to easily defeat any enemy. Most often, these are some mistakes in the game mechanics of combat system. Battle brothers I really liked the fact that own mechanics is simple and most importantly – is adequate. Revision of the armor system – this is a very important step in changing the gameplay, it is very important not to stumble. And do not sacrifice realism and common sense for the sake of gameplay. light armor can not be protected from getting damaged (by any means), better than heavy. And who said that my well-trained warrior can not move quickly in heavy armor and better than this one has just hired a thief in a leather cape? This is nonsense. You can not avoid throwing spears or crossbow bolts and even hitting ax – if it is made a master blow – not your shitty movies about elves, do not delusions. So I very carefully and cautiously waiting for the new patch – it really defines me if the game makes a step forward or backward. The fact that the armor is no longer a guarantee against injuries – that’s fine, but we should not forget that the armor actually can not only prevent damage but did not even hurt at all if the strike is weak or you’re trying to break his sword slashing quality shell. As they say, let’s have to play by common rules :)
RusBearParticipantм…“secret stuff” , I think it would be better to sharpen my axe…just in case.
the new armor looks good, as always.
RusBearParticipantWellcome to elite :)
as far as I remember the issue of commemorative notes or even your cemetery of the fallen heroic brothers was already on the forum and the developers promised to think over these. I am sure this will definitely. Just now as you can read in their blog – they are working on an important update on adding a new faction with new mechanics. it’s a lot of work. So just waiting.
RusBearParticipantI decided to do the same. This game is worth every penny spent on it X 10.
RusBearParticipantwhen I saw the first batch of armor and thought that the best can not be, but I was wrong – the bottom number is confirmed. How wonderful to be wrong sometimes. it’s, holy axe, adorably. I already can see my elite warrior with a two-handed ax in the penultimate armor and horned helmet. You do make a horned helmet for this game as a rare named item, however, Paul? You can’t not do so, I know :)
RusBearParticipantin my humble opinion – suggested by me above option with the disclosure of non-obvious character traits as you gain level up and game events and actions of the squad as a whole – seems logical, hardcore, and solves the problem with save/load if for whom it is a problem. In general I want to say that if “bad” features of brothers should be on understanding the developers part of the gameplay( and I honestly agree with this) that there are many options to make it more beautiful, logical and fit the game style. And I think eventually it will, just not ready yet more important things in the game plan.
RusBearParticipanthandmade, luxury goods. both graphically and in terms of gameplay. this is what distinguishes this game. I better believe in these models 2d than 90% of modern “cool” games with their ugly and crazy armor and weapons. Quality and love for their work – so now nobody makes games, because games have become a hot commodity for casual stupid rabble. Developers of Battle Brothers – a rare representative of the case when a favorite thing grew into the game for the general public. I only wish they did not lose the inspiration and strictly adhere to their plan – and succeed. This is the way we all very much want
RusBearParticipantNumber 5 is simply gorgeous. I mean all the beautiful but number five … give 12 such! Or questions off topic but hopefully : the number 4 and number 6-heraldic? Fight baner- flag will be visible to them?
RusBearParticipantYour point is clear, and the way has been repeatedly raised the question at the forum on this subject: see all the features before they are hiring mercenaries. The answers were different. including that it is part of the gameplay. Perhaps. I’ve been thinking about this aspect of the game from the moment of my first hired mercenaries … and found out that he is on a wooden leg and a fat … So there is a proposal on this subject: from the mercenaries should be say so obvious features that you can just to see if their main the hiring – backgraund and the example he 1 eyed. as well as some hidden features that will occur with time, maybe even to give a level, and will depend on how successfully hired the fights and how you manage your squad.. I explain: Imagine your team often loses people-the remaining mercenaries may appear features pissimist or disloyal. damage is heavy in every fight- there is a chance that he will get the perk fragile bones or injury. I think it is clear. The only question is how it is possible to realize in this game engine. very much hope that the opportunities it would make the game better and more logical. Sorry for the long text and my English is so even in “not my” topic :)
RusBearParticipantso disgusting that already perfectly…
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