RusBear's Replies

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Viewing 15 posts - 1 through 15 (of 468 total)
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  • in reply to: AI improvement #25034
    RusBear
    RusBear
    Participant

    Necromaner’s guards AI was changed? Can’t say that it is better now – necromancer open for archers and his “guards” do stranges moves now – 1 step forward to battle 1 sted back to necromancer but at that same moment do not act in battle and do not cover necromancer

    in reply to: Paul´s Art Corner #24605
    RusBear
    RusBear
    Participant

    Thank you , Paul. You just draw my new avatar for some forums )
    Glad to see that all this years the Paint God blessing is still on you.
    And i wish to say that all content that you made for North Warriors DLC looks great. 100% in target

    in reply to: Horned helmets #24361
    RusBear
    RusBear
    Participant

    We have goblins and miracle-marksmen, who shoot with 5 % often then you with 50%. Why not we have horned helmet for “nord” barbarians? It is also fantasy, at least )

    in reply to: Suggestion №… #24280
    RusBear
    RusBear
    Participant

    So. As the new origins stories were announced for the company, i have this suggestion :
    Add for each type of story its own special type of quest.
    For example:
    1. “Peasants” can get a special quest to protect the village from a small gang of gangsters with unique rewards – money, reputation, a peasant who joined in, unique forks … a horse (old special bb joke)

    2. Raiders – special quest on the seaside – battle with competitors and ship robbery
    and so on, as last DLC shows- devs have 100% “OK” with the imagination and I think you will easily think furthe details by yourself.
    The main idea is that these quests are unique – only for this origin history and with special awards. They can be repetitive (several times the same quest after a certain time with leveled enemies and awards) but not very often.

    As usuall with perfect english ( no), Rus Bear.

    in reply to: B@E some fb from RusBear #24150
    RusBear
    RusBear
    Participant

    I spent many hours in the new dlc and also specifically checked at many records of streams. and now I had a definite opinion on the morality checks in the new dlc.
    This is especially noticeable and looks a bit strange on the example of my favorite (especially if you watch other people’s streams) orcs.
    Many times I have regretfully seen situations when the killing of several youngs from a group of more than 10-12 orcs led to a panic of completely unharmed warriors and even a warlord.
    let me suggest some changes

    1. Berserkers can not get a reduction in morale in general, but they can also raise morale only by their own successful attacks and only for themselves( also maybe need some balance number of bersrkers in battle)
    2. Warlord can not get the status of panic – otherwise he is not a warlord but a simple orc, he must be special. Just 1-2 brake morale, but not panic.

    in reply to: All wait button #24138
    RusBear
    RusBear
    Participant

    +1. For some team builds and special crysis type enemies it is must have addition of “life quality” that we need for loooong time )

    in reply to: AI improvement #23906
    RusBear
    RusBear
    Participant

    looks like this brigant marksman has ” brain damage”…

    in reply to: B@E some fb from RusBear #23755
    RusBear
    RusBear
    Participant

    Hello! How about rework nimble to give movement point for brother instead hp reduction. It will be more strategic,give players new expirience, and more realistic: less weight you care the more speed you have. For hp tanking we already have indomitable

    Yes, it is 1 part of such me personal ” see” the nimble perk. Perk that must give a possibility and options for light builds but not meta. Now DLC looks like we need to have 2 perks order must have for all no matter what role is for brother. Not good.

    in reply to: B@E some fb from RusBear #23732
    RusBear
    RusBear
    Participant

    “Changed ‘Nimble’ perk to now grant damage reduction to hitpoints up to 66%, but lowered exponentially by the total penalty to maximum fatigue by head and body armor only after the first 15 points. In effect, this should encourage wearing light/medium armor over cloth.”

    are you kidding me?
    Some top players already play with challenge like “no use 2nd dagger atacks” looks like “no nimble” will be next…

    in reply to: B@E some fb from RusBear #23672
    RusBear
    RusBear
    Participant

    I think it is not improoved AI

    in reply to: Dodge and Nimble Suggestions #23650
    RusBear
    RusBear
    Participant

    I can’t agree with all of this but in general the idea is right. Nimble must be defensive perk but not the tank…by fat. It must be the option, the tool but not meta with trollface.

    in reply to: B@E some fb from RusBear #23606
    RusBear
    RusBear
    Participant

    Well, I think you have already received many videos and reviews about how the nimbl works in the new dlc. Politely say, it looks weird. My opinion that the very idea that a nimbl should absorb damage is fundamentally wrong and not logical. A fighter without armor cannot receive less damage from penetrating damage than a fighter in armor, no matter how fat he is. Do you understand? Not to mention the economic component – do not need armor, do not need tools, do not care about injuries and daggers. Perk which is stronger than any other for any character and any build, the ultimate perk is not the best way for the interest of the game.
    Sure, you can say : “too cheat and easy for you-do not use”. Ok, i am agree at some way, but enemies have it, some new monster too powerfull if you not use nimble.
    Sadly whole game meh broken by this perk.

    in reply to: Hidden status broken? #23567
    RusBear
    RusBear
    Participant

    Still sure that hiden not broken?

    in reply to: B@E some fb from RusBear #23547
    RusBear
    RusBear
    Participant

    Kristoff, watch this. I think your are happy, yes?

    in reply to: B@E some fb from RusBear #23533
    RusBear
    RusBear
    Participant

    4. Nimble was tested at all? it is even not OP it is horrible out of balance. Strange for you made such.

Viewing 15 posts - 1 through 15 (of 468 total)