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Topic: Paul´s Art Corner
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Tagged: Universal Mod at Battle Brothers
- This topic has 1,775 replies, 175 voices, and was last updated 11 months, 1 week ago by Zaxxsel.
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29. March 2017 at 09:46 #21048PsenBattleKeymaster
Nice! Do you mind going into some detail about the historical artwork and time period that inspired the arms and armour in the game?
Good idea, I’ll go into some detail on the armor design and inspiration/reference.
Cheers
29. March 2017 at 10:39 #21049MikeParticipantGood idea, I’ll go into some detail on the armor design and inspiration/reference.
Great! Do you think you could also present a step-by-step process of going from the source material to the finished game asset, preferably using a piece of armor as an example? I’d like to try to create some items for a mod but I don’t know what’s the process like and I’m concerned that I might put the cart before the horses.
Thanks!29. March 2017 at 10:43 #21050PsenBattleKeymasterDo you think you could also present a step-by-step process of going from the source material to the finished game asset, preferably using a piece of armor as an example?
Sue thing, I’ll prepare a sheet of the basic painting process :)
4. April 2017 at 10:07 #21230RusBearParticipantPaul, please, fix the main game logo. “A turn based tactical rpg” for “RNG”. Only 1 letter but how many questions and topics in steam it can help to avoid. In addition, it will be fair, since that’s how veterans feel this game after 0.9 and the subsequent sudden release…
Are you Paul? Please don’t try to speak for others
4. April 2017 at 10:25 #21232MikeParticipant…
Way to spill some uncalled-for venom in a completely unappropriate topic. Bravo. There’s always been an RNG element in BB, it’s neither new nor over-the-top. And “sudden” release? Please…
Please don’t try to speak for others when whining.
17. May 2017 at 10:40 #21966PsenBattleKeymaster7. June 2017 at 10:34 #22074PsenBattleKeymaster7. June 2017 at 18:26 #22084batteranParticipantThat so cool.
8. June 2017 at 20:01 #22089Convert.ToMinorParticipantThat black topfhelm will look great with a black hauberk. So, will we be able to buy this stuff from armorer? Or is it only for noble houses?
And also, can you provide some information about the release date? (I know, developers don’t like this question)9. June 2017 at 08:59 #22091Asterix_von_TWCParticipantReally nice touch Paul! The visual variety just keeps growing and growing like the undead scourge :D
12. June 2017 at 14:14 #22095PsenBattleKeymasterSo, will we be able to buy this stuff from armorer? Or is it only for noble houses?
The painted helmets will appear everywhere, just like the painted round shields for example.
can you provide some information about the release date?
Before the end of the month!
Cheers!
23. November 2017 at 19:15 #22394UlrichParticipantHm….. What Paul is doing now after Battle Brothers release? :)
All life's problems can be solved with a bayonet charge.
28. November 2017 at 16:31 #22402PsenBattleKeymasterHm….. What Paul is doing now after Battle Brothers release? :)
Hey Ulrich,
I’m pretty busy working on the new game, busting out concept and prototype art left and right. As much as I would like to show something it’s still way too early in development to share any infos.Cheers!
Paul
28. November 2017 at 18:58 #22403UlrichParticipantHey Paul!
Nice to hear that you are working and so on, thats really good news for me :D Cant wait to see yours art ;)
Anyway, good luck!!
All life's problems can be solved with a bayonet charge.
4. August 2018 at 15:22 #22604juanvalParticipantHello Paul and BB friends.
I remember, at the beginning, to enter from time to time to this thread to enjoy the great artwork of Paul, when BB was an unknown gem.
Now that a new DLC is coming, have you planed to post some art on this thread like in the past?
Good luck with your 2 projects.
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