Topic: Paul´s Art Corner

This topic contains 1,481 replies, has 135 voices, and was last updated by  Foz 1 day, 5 hours ago.

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  • #23265
    PsenBattle
    PsenBattle
    Keymaster

    Another event illustration: A slain Unhold.
    My aim with the new event illustrations is to create a more immersive image of the world by using diverse colour palettes and extensive views of the environment.

    Unhold Slain

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    #23266

    varhagen
    Participant

    Paul! Show to us your “I want to rework ”list,please!))

    #23267

    varhagen
    Participant

    And one little question: You will added new cool armor and weapon in new DLC,will you added new helmets?)

    #23273
    PsenBattle
    PsenBattle
    Keymaster

    Paul! Show to us your “I want to rework ”list,please!))

    Hehe, I think it’s better not to show, as most of it will never be done, so it might be a bit disappointing.
    Have a new picture for the “Deliver Cargo” contract instead!

    Deliver Cargo

    And one little question: You will added new cool armor and weapon in new DLC,will you added new helmets?)

    Unfortunately not, there’s so much other stuff going in and the helmets had a smoother progression than the armors already.
    At least I added color variations for the bascinet. I just forgot to paint them to be honest :)

    Bascinet painted

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    #23274

    kem
    Participant

    People in Unhold’s picture look like they are made in Banner Saga’s style, not BB IMHO.

    #23276
    PsenBattle
    PsenBattle
    Keymaster

    People in Unhold’s picture look like they are made in Banner Saga’s style, not BB IMHO.

    The reason is, that the final resolution ingame is only 200×200 pixels. Sometimes its not worth to go into too much detail.

    unhold2

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    #23283

    varhagen
    Participant

    why you havent kikstatrer?only russian comunity have more then 3k fans.

    #23284

    varhagen
    Participant

    not users and buyers,real fans https://vk.com/battlebrothers

    #23281

    Foz
    Participant

    Hey Paul, awesome artwork as usual! Can’t wait for the dlc. A few questions about the new “paint” customization options:

    – Will every available company banner have the option of painting shields with the company logo?
    – As for painting helmets, will we just have the old 4 options(black, blue/white, red/yellow and green/white)? Or will we have color options compatible with each available company banner? I ask because several banners have different color combinations.

    Also, will there be any new banners aside from the Kraken one available for the supporter edition?

    #23285

    Foz
    Participant

    Also, any chances we will get heraldic/colored tabards as armor attachments/customizations?

    #23289
    PsenBattle
    PsenBattle
    Keymaster

    Hey Foz, here are some answers:

    – Will every available company banner have the option of painting shields with the company logo?

    Yes:
    Shields

    – As for painting helmets, will we just have the old 4 options(black, blue/white, red/yellow and green/white)? Or will we have color options compatible with each available company banner? I ask because several banners have different color combinations.

    Unfortunately only the existing options for now. I wanted to add more, but the workload of adding a colored version for all the helmets is pretty high, and it was more important to spend my time elsewhere. I’m trying to get in a mono dark red option to go with the kraken banner, but I can’t tell if I’ll manage to in time.

    Also, will there be any new banners aside from the Kraken one available for the supporter edition?

    No, for the same reasons as above.

    Also, any chances we will get heraldic/colored tabards as armor attachments/customizations?

    The reason here is that we don’t want the look of the company to be interchangeable with the noble houses. Something so knightly as heraldic tabards doesn’t exactly fit the mercenary theme.
    Of course if we would just have to flip a switch and “allow” tabards for the player we would probably do it. But everything we want to implement comes with a distinct amount of work for us and other features would be left out instead.

    Sorry for so many negative answers, but as I mention ever so often we have to be very careful about where we invest our limited time. Otherwise it would not have been possible to create such an extensive game with a team of only 3 people.
    Cheers!

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    #23290

    Foz
    Participant

    Those shields look great! And no problem about the negative answers, they are all understandable design choices.

    One last question, about the new armor attachments: Will they be universal? Say, can the shoulder pads and metal rivets be used with every and any armor? Or do attachments only work with some specific armors?

    #23292

    kem
    Participant

    Yeah, red color is really welcome to come with the craken. We’d be happy the same, if some assets will be patched in in a week or two after the release. Its not like BB is one-and-done experience. I mean, later is better than nothing at all.

    #23295
    PsenBattle
    PsenBattle
    Keymaster

    Say, can the shoulder pads and metal rivets be used with every and any armor? Or do attachments only work with some specific armors?

    Every attachment works with every armor. I’m a little proud that I managed to pull this off by dynamically combining the assets.
    Cheers!

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    #23296

    Foz
    Participant

    Awesome, thanks for the replies!

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