Indus's Replies

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Viewing 9 posts - 1 through 9 (of 9 total)
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  • in reply to: Pre-Battle Placement #6694
    Avatar photoIndus
    Participant

    Great news. I’m glad you guys are aware of the desire Rap. Being ‘punished’ on ambushes only seems right, it is an ambush after all.

    Another idea would be to increase the distance between the lines forming up. Simulating the battle ‘starting’ earlier to give you a chance to form up as you see fit before things come to blows. That way the player puts the brother in a position to be ganked by 3 enemies himself, and it goes from a situation of the spawns screwing them to user error. In any case, I’m really looking forward to the Worldmap updates, keep up the good work, and thanks for everyones input.

    in reply to: UI Stops working on Cultist Conversion event #6486
    Avatar photoIndus
    Participant

    Forgot to compress log.

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    in reply to: Bloodthirsty trait #6444
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    Participant

    Ah, I need to pay more attention to their deaths tiles then, he must have been disembowling everyone. I’ll be honest I only ever noticed the flashy head flying, and never even realized body blows could lead to fatalities. I’ll pay more attention to that from now on. Thanks for the info, and the reply.

    in reply to: Indus's Hiccups #3479
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    Participant

    Love seeing your guys’ updates, you’re doing great.

    I’m sure you’re aware of it, but I wanted to add a log of the enemy holding it’s turn indefinitely. It’s happened twice in the past hour. One where I had extremely favorable terrain against Raiders, with only one tile of access to high ground. Unfortunately no log there. The second was just a moment ago where an orc was in between skirmishes and couldn’t seem to decide which brother to advance towards, I did get a log for this one. Hope it helps.

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    in reply to: No challenge? #2786
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    I only skimmed but I hope someone has mentioned Vampires as a point in favor of challenge. Part of that challenge is accepting and managing that deployment will result in one instant death by the end of round one. Even without that cheapshot Vampires and their skeleton guards are no pushovers. I see the ruins, we know they’re infested with filthy undead, oh wait guys I’m going to go take a leak real quick.
    Dumby

    I’ve had 4 Orc Berserkers whipe out 10 of my Brothers on one playthrough. I’ve lost the starting fight on one playthrough. I’ve gotten raided by Raiders. I think the challenge is good. I do wish more weidergangers (sp?) spawned with ghouls on some of those encounters. I love playing those fights, and the feeling of going up against a horde of undead and coming out on the other side. I would not have fought that Orc horde from the previous screenshot.

    We’re in EA too we have more creatures (a whole faction of them), more equipment, and a lot more to look forward to if all goes according to plan. It’s only going to get better, good job Overhype guys.

    in reply to: Strategy, Guide, Tactics, Tipps, Newbie Help …? #2783
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    Participant

    Equipment
    Starting out I’ve found that equipping your starting brothers as well as you can is the best bet. I’ve had good luck with spears and shields at the start. Your Brother’s melee skill is extremely low at the start, and while big damage is sexy, being able to hit enemies and overwhelm them is important in the beginning. As far as armor goes, I’ve found spending the majority of your starting money getting your starting brothers well equipped. This means buy up the aketon, or the mail shirt if available. Grab whatever low end helmets are available. After that’s all settled grab the lowest cost merc available. Lean towards Daytalers and Farmhands and hope your new Brother’s aren’t dodgey as far as perks.

    Caravans
    Always friendly. From what I’ve gathered these are what determine what equipment is available in towns so even if you could pillage them you would be shooting yourself in the foot. Although playing the heel would be fun.

    Castles
    Like Malthus said you can’t take them over or build them. It would be excellent if you could grab land and transform from a minor military band into a full fledged power in the region.

    Orcs
    Again like Malthus mentioned avoiding orcs is best until you have a full band that’s both experienced and well equipped. Some Orc Young can be fought relatively early if you have a few experienced (4-5 level 2-4) Brothers and some spears. Keep your Brothers close enough to support each other when they inevitably get charged. Use of Shieldwall + Spearwall perks can give you free damage on charging Orcs. Or keep them out entirely if you’re lucky on rolls. Once they’re in, I’ve relied heavily on spears and overwhelm bonus. Impale them with a spearman, then have a heavier hitting Brother (one with an axe, sword, or two handed weapon) come in to lay on the pain. Also, if you figure out the positioning, you can engage on an Orc before he even charges, normally this means you’re in his face without an attack or shieldwall on, but you aren’t stunned either. Only do that if you’re confident your Brother can take a hit though.

    Have fun experimenting with them and find out what works for you though.

    PS Withered Vampires are literally hellspawn.

    in reply to: Crash killing last Enemy #2331
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    Participant

    Had a similar freeze ~an hour ago with an offscreen enemy.
    Ambushed by Undead Scouting party in the forest. Lost Souls instead of Orcs. Battle going as normal until unseen Lost Soul’s turn, game locked up. Loading quicksave to see if it repeats.
    Showing off the Art

    Error after have to forcefully quit out

    Log attached

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    in reply to: Stealth Caravan #2327
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    Participant

    File sizes and such

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    in reply to: Crash killing last Enemy #2192
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    Participant

    The last time I could make it happen was a fleeing Ghoul

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