jaegerdude's Replies

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Viewing 9 posts - 1 through 9 (of 9 total)
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  • in reply to: The Commander #4812
    jaegerdude
    Participant

    If the commander dies then a new commander could be chosen to lead.

    The king is dead.
    Long live the king.

    Maybe a leader could be chosen from one of the 3 starting brothers. I find it strange from the description that the commander isn’t used in the battle, where the feck is he/her especially when the party is surrounded.

    in reply to: Armors? #4672
    jaegerdude
    Participant

    If the developers allow modifications, which imo all good games do, in order to prologue the lifespan of a game, then new armours and weapons will be on the menu for keen modders.

    in reply to: 143 Hours played so far #4671
    jaegerdude
    Participant

    They have given a good message about things being a little slow due to their massive change in circumstances but I too am looking forward to another patch.

    in reply to: The Undead #4584
    jaegerdude
    Participant

    In that case then, should there be an option to decapitate a fallen undead?

    It would seem logical.

    in reply to: Larger more epic map please #4577
    jaegerdude
    Participant

    The addition of eye candy weapons belongs to the realm of mods.

    in reply to: Naming Characters #4268
    jaegerdude
    Participant

    Great, thanks.

    in reply to: Company Order #4162
    jaegerdude
    Participant

    Looks like this was quite a useful and discussion encouraging post.

    in reply to: Company Order #4129
    jaegerdude
    Participant

    Then if both are planned, then my suggestion is covered.

    in reply to: Character Generation #4040
    jaegerdude
    Participant

    It does feel strange that a company owner isn’t involved in the action but yet gets to control the company.

    I would like the players character to be added.

Viewing 9 posts - 1 through 9 (of 9 total)