Login
Forum Replies Created
-
AuthorPosts
-
RapKeymaster
RapKeymaster7. September 2016 at 15:18 in reply to: First feedbacks after last update (new skills and injuries) #17113
RapKeymasterSpeaking of support items, I think there should be at least 2 slots for them. We can lug up to 4 halberds on our back – and equip them instantly, no less – but cannot keep both a bandage and antidote vial on our belt? Plain silly… Make it require a perk if you have to (would make sense to include it into “bags and belts” IMO) but add more slots.
All of the accessories, except for wardogs for obvious reasons, can be put into the bag slots.
RapKeymaster
RapKeymaster
RapKeymasterPlease follow the instructions here and attach to this thread or send to contact@overhypestudios.com your logfile and DxDiag.txt.
Just to be sure, you can find the most recent video drivers for your AMD Radeon HD 6770M here.
I don’t know what those files are that you already attached, but they don’t belong to Battle Brothers. I recommend disabling whatever ‘Game Overlay’ is while running the game as it might interfere with its rendering.
5. September 2016 at 10:48 in reply to: Having Exhausted characters in roster prevents using temple #170755. September 2016 at 10:48 in reply to: "Injured Knee Cap" caption says -40% Initiative, but Max Fatigue is -40% #17073
RapKeymaster
RapKeymasterCould you zip the savegame and attach it here or send it to contact@overhypestudios.com? Thanks!
5. September 2016 at 10:14 in reply to: Character with "Impatient" trait inconsistently starts first in first round #170375. September 2016 at 10:07 in reply to: Non-inclusion of trait bonuses/penalties in stats listed when levelling up #16996 -
AuthorPosts
