TheLastCandleBurns's Replies

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Viewing 15 posts - 1 through 15 (of 16 total)
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  • in reply to: Patrol Contract balancing #18588
    Avatar photoTheLastCandleBurns
    Participant

    This type of contracts is the best one. My personal record is 84 heads and more than 15000 as reward if loot is taken into account.

    in reply to: Nobles cheat me with a reward #18283
    Avatar photoTheLastCandleBurns
    Participant

    what can we do? i mean, they are authority, their words are law. if they said what you brought them were not orc heads but big fat goobo heads, then they ARE big fat goobo heads. what can you do? be a rebel? and take revenge? sounds good, because then you can lure their lazy portal force to any camp that you want to raid, do the world a faver man, just go rebel, ok? ?

    Haha, this world will get one more bandits company since today! :)

    in reply to: Paul´s Art Corner #18275
    Avatar photoTheLastCandleBurns
    Participant

    I totally agree. As I mentioned before somewhere we have a complete design document with around 100 legendary items including unique skills etc. Unfortunately we dont have the manpower to implement them for now.

    Cheers!

    Wow! You make me really happy for today Paul! Can’t wait to collect them all haha.

    Thanks for your awesome work.

    in reply to: Paul´s Art Corner #18273
    Avatar photoTheLastCandleBurns
    Participant

    Danubian, I do not disagree with you, I just give my suggestion based on the yours one ;)

    P.S. I have the same hell with quoted smiles…

    in reply to: Paul´s Art Corner #18268
    Avatar photoTheLastCandleBurns
    Participant

    Please dont encourage them with this DLC talk, the game aint even out yet ?

    But i agree with the rest wholeheartedly.

    The game now has a bunch of medium to high tier unique weapons and armors that are awesome. Literally 0 complaint there.

    But IMO what we need now are unique and extremely rare versions of some fairly common low(er) level items. For example add fairly common, rare, extremely rare, and stupidly extremely rare variation of a raider/thug armor; you dont even need to do too much work i think, just add more fluff to the items raiders/thugs already use, you know like add furs, are more padding details etc. Im talking items that arent too OP (they have like 5 or 10 more armor) but add a metric shit ton of esthetic awesomeness, epic coolness, and RPG value to a single brother after a battle. You know how you have that event that can give you a 2 handed sword early on? Thats a great example of what you guys should do on a grander scale. That 2 handed sword isnt really anything super special, but its something you wont be able to get for at least some hours into the game; yet you get lucky, trigger that event, and BOOM you just have essentially military grade weapon that turns one of your bros into potential massive damage dealer, and it may even have impact on your whole party composition and battle tactics.

    ^thats what i absolutely adore in this game.

    If i had my own way id have you work on items and items alone for like a month or something, until we have unique version of vast majority of items, even the lowest tiers ones. ?

    Absolutely agree with that comment, but I have a little different view. What this game really needs is legendary items, but they has to be not only the items which have chance to hit head or damage boost. They have to provide us with new experience and unique abilities. Like Frangshire helm does, like Horadric cube does it in Diablo 2, like Allien Blaster does it in Fallout 2. These items have to become a legend which will be retold from one player to another. A lot of things can be invented, for example legendary bow (+2 vision, +2 range), pike of a giant (allows 3 tiles range hit, instead of 2), cheater’s dagger (+20% chance to hit via puncture), Van Helsing blade (burn vampires with one hit) and so on. Off course they would be very very rare.
    The same is suitable for special encounters and quests. Just remember how we replay Fallout 2 by character with very high luck rate just to see all these special encounters. And also told to our friends about them and got their respect.

    in reply to: Bug or something new in lore? #18086
    Avatar photoTheLastCandleBurns
    Participant

    Cool!

    I just saw this first time during my 300 hours of playing BB :-)

    in reply to: Paul´s Art Corner #17826
    Avatar photoTheLastCandleBurns
    Participant

    Hey, we started work on these quite a while ago, but there where so many high priority tasks to be tackled, that they are still on hold

    Started? Does it mean that all high priority tasks are done?

    in reply to: Paul´s Art Corner #17775
    Avatar photoTheLastCandleBurns
    Participant

    Only 50%? *sadface
    Just kidding, thanks man!

    But I’m not! ;)
    For your pleasure, Paul. Hope our warm words inspire you to create good artwork.

    in reply to: Paul´s Art Corner #17755
    Avatar photoTheLastCandleBurns
    Participant

    Thanks God this project has such a talanted artist. You provide 50% of success of this game.

    in reply to: Crash (problems with videodriver after last update) #17697
    Avatar photoTheLastCandleBurns
    Participant

    Problem’s solved.

    The main topic is that my laptop has switchable graphic adapter system (Intel VGA for energy saving mode and AMD Radeon for “heavy” applications). The problem looks as following: you can use only the drivers from the official website of the laptop’s manufacturer which provides a pack of old versions of drivers for each videocard and doesn’t update them. If you want to update drivers separately using the drivers from VGA manufecterer’s site you cannot switch between graphic adaptors, cannot change the brightness of screen, and overally cannot use your videocards correctly.
    I started to investigate how to manage this and found out that this is very widespread problem for the laptops with switchable VGA system and it concerns not only HP laptops of course. Finally the most useful way to solve this problem is to install the pack from this guy http://leshcatlabs.net/about-us/ And I’m happy how it works, Batlle Brothers have returned to my life :)

    Sorry for disturbing you in this thread guys. I hope my topic will help someone who may face with the same problem.

    in reply to: Crash (problems with videodriver after last update) #17678
    Avatar photoTheLastCandleBurns
    Participant

    The drivers from link you mentioned in your post doesn’t compatible with my videocard. After installing it seems like I have no drivers at all and my screen is 640 x 480 and doesn’t satisfy me :) Of course I’ve made the backup and install the most recent drivers from HP site.

    in reply to: Crash (problems with videodriver after last update) #17676
    Avatar photoTheLastCandleBurns
    Participant

    Here is the text was opened in my browser.

    Battle Brothers – Early Access – Build: 0.7.0.12
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    Using write path: C:\Users\Admin\Documents\Battle Brothers
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    Allocated Renderbuffer in excess of 3072kb.
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    Vendor: ATI Technologies Inc.
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    Device: Radeon (TM) HD 6770M
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    Version: 3.3.11013 Compatibility Profile Context
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    Framebuffer Support: Yes
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    Texture “gfx/fow.png” (ID: 5) took up approximately 16384kb in video memory.
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    Texture “gfx/world_tiles.png” (ID: 6) took up approximately 43680kb in video memory.
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    RootState::onShow()
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    Compressed texture “gfx/world_weather.png” from 32768kb to 8192kb.
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    01:55:50Core
    A critical exception occured.
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    Modules & Application Stacktrace:
    OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1
    69D8DB27 (atioglxx): (filename not available): atiPS
    699094D3 (atioglxx): (filename not available): DrvPresentBuffers
    6990E1E5 (atioglxx): (filename not available): DrvPresentBuffers
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    6913DC05 (atioglxx): (filename not available): DrvPresentBuffers
    690B37FC (atioglxx): (filename not available): DrvPresentBuffers

    in reply to: Crash (problems with videodriver after last update) #17675
    Avatar photoTheLastCandleBurns
    Participant

    Hmmmm… Log file is not txt and your site doesn’t allow to upload it.

    in reply to: Crash (problems with videodriver after last update) #17673
    Avatar photoTheLastCandleBurns
    Participant

    Here they are.
    Correct? :)

    Attachments:
    in reply to: Crash (problems with videodriver after last update) #17671
    Avatar photoTheLastCandleBurns
    Participant

    And yes, I mean Steam overlay which OldGreyBeard mentioned in this topic.

Viewing 15 posts - 1 through 15 (of 16 total)