Jaysen's Replies

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Viewing 15 posts - 31 through 45 (of 76 total)
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  • in reply to: Money bug #12385
    Avatar photoJaysen
    Keymaster

    hehe okay, we already have a contender for the weirdest bug nomination – and that only 2 hours after release! (We are on it to fix it though ;))

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    in reply to: Paul´s Art Corner #12044
    Avatar photoJaysen
    Keymaster

    Unfortunately, he has indeed been ill most of the week :( But he’ll be back on monday healthy and refreshed!

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    Avatar photoJaysen
    Keymaster

    We changed it back to the old captcha. Should work for you now. If it does not let me know!

    We had some really bad problems with korean spam and that is why we are manually moderating topics and replies at the moment. Hope to change that back soon.

    Cheers

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    in reply to: A couple of questions #7395
    Avatar photoJaysen
    Keymaster

    Happy to hear that you like the game!

    Battle Sister will have foremost completely unique backgrounds and wont share any with the male Battle Brothers. Of course the backgrounds come with different starting stat ranges and trait probabilities.
    Regarding mechanics we can not say if they will have any different mechanics or so. This is also a bit of thin ice as people can easily get offended by any differences that “reinforce stereotypes” or gender roles ;)

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    in reply to: Paul´s Art Corner #7094
    Avatar photoJaysen
    Keymaster

    Hey guys,
    just a quick note: Paul is not available right now but will be back and answering here on monday!

    Cheers!

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    in reply to: Layers of Armour #6392
    Avatar photoJaysen
    Keymaster

    Some of us did a lot of reenactment over the years so we are aware of the layered armors and how they were worn or better combined into heavier armors.

    When you look at the armors in the game you can almost always see various layers like gambeson, mail and then a coat of plates for example. We treat all of the higher tier armors as layered but in order to simplify the game and item management we decided to not model the individiual layers. To be honest we considered a system like you suggested it in an early stage of the game but ultimately we decided to not go with it. We think the additional realism and choice that come with a system like that could be a little too much for the average player.

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    in reply to: Double Wardog Glitch #6272
    Avatar photoJaysen
    Keymaster

    Hehe okay, i have to admit that we did not account for this special case i assume ;)
    We will fix it but as a part of our team is not available untill next week it will take a couple of days.

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    in reply to: I can only recruit thieves #6215
    Avatar photoJaysen
    Keymaster

    Glad to hear that you like the game!
    Really annoying to have so many thieves around, right? Not pirating the game will probably help with that issue ;)

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    in reply to: Events #5255
    Avatar photoJaysen
    Keymaster

    Just a quick little clarification regarding the events from our side:

    – Almost all of the events happen according to certain triggers, there are very few that can be considered a general event and even those are often bound to something like being in a certain tile like a road or forest.
    The triggers can be quite complex and just because the player does not instantly realized “why” an event occured, does not mean there is no reason for it. For example some events only trigger when you have a certain amount of crowns or provisions, both high and low. Also, meeting all the requirements for a certain event does not give you a 100% chance of it happening. We intended the events to add flavor and interesting occurances and interaction within the party to the game and we do not want players to be able to trigger certain events on demand.

    – The outcome of your decisions in the events may vary for most events so if one time something happened it does not mean this will happen like this the next time. We did this to increase replayability and spice things up a little so that even very seasoned players experience a little change from time to time.

    – If all triggers are met, some events are more common than others. Not all have an equal chance of actually showing up.

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    in reply to: Found a typo #5203
    Avatar photoJaysen
    Keymaster

    Changed it ;)

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    in reply to: Curator mess #4651
    Avatar photoJaysen
    Keymaster

    Thanks for the info!
    We also get a lot of fake mails from youtubers. Seems to work from time to time otherwise people wouldnt do it…

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    in reply to: My Top 10 hopeful questions for the developers. #4581
    Avatar photoJaysen
    Keymaster

    Pretty accurate answers right there, thanks man!

    Just one addition to number 5: Yes, duels will happen with the new event system, although it will depend on a character’s background. Does not make a lot of sense for a miller to start a dueling career ;)

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    in reply to: Question/Suggestion regarding Stun and Charge #4428
    Avatar photoJaysen
    Keymaster

    Hmm pretty interesting approach tying the stun chance to other factors like fatigue. I have to think about that a little more but it is definitely an mechanic worth exploring. Not so sure about the armor though.
    Right now the chance of the orc charge to stun is just reduced by the shield and shieldwall bonus.

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    in reply to: Game balance (Spoilers) #4426
    Avatar photoJaysen
    Keymaster

    Thanks for the feedback!

    We are very aware that the perk system will still need a lot of attention, tweaking and balancing. We are doing feedback rounds on the perks from time to time where we go through all perks and adjust or change them if need be. These rounds will probably continue until the full release ;)

    Also the game is currently biased a bit towards the early game and the late game lacks challenges once you have a bunch of high-level mercs. We already have a bunch of new lategame challenges planned but it will take quite a while until we get that in the game.

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    in reply to: Suggestion Collection #4414
    Avatar photoJaysen
    Keymaster

    Great ideas, thanks a lot for the input!
    Really sorry that we cant reply to each idea individually but i just want to drop in and let you know that we are reading this and taking notes. There are some ideas that we have already on our list but also really nice new ideas!

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Viewing 15 posts - 31 through 45 (of 76 total)