Topic: Paul´s Art Corner

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  • #26763
    dervis
    Participant

    Thank you so much mate, you guys are always on top of things and make the necessary adjutments down to the smallest detail unlike most other studios. I am really looking forward to the dlc. Best of luck with the work until the release!

    #26765
    SerciliusSercilius
    Participant

    Hi mate hope you guys are well. I was watching Jason’s second preview video of the blazing deserts, really amazing work on the new art, especially the camp followers look great. Though one thing I noticed is unlocking new follower slots is tied to the renown. This is fine for the majority of origins but I tend to play as the trader origin where you gain renown at the half speed. Now this was originally done to off set the advantage you get in better trade prices by reducing the amount of money you get for the contracts. However now it seems there will be another unexpected debuff since it will be really difficult to unlock followers for this origin. I am not sure the trade bonus is now enough to balance out such a big disadvantage.

    dervis, there will be one special camp followers just for you – Ministrel. And his requirments and profits are ideal for trader origin(visit all settlements and bonus with gaining more renown). So i guess he must be your first-to-pick follower as trader, which is good as it is very neat to have different campaign for each origins.

    Attachments:
    #26767
    dervis
    Participant

    Excellent find mate, that does indeed look like a perfect fit for a trader origin to earn more renown and would be a first option for starting the game.

    #26778
    PsenBattlePsenBattle
    Keymaster

    Hey guys, here are a bunch of nomad cloth sashes:

    Sash

    Regarding the pet wolf; there won’t be any armor for him, but we found a bug where the wolf would have only normal wardog stats. He should be quite a bit stronger than your average wardog.

    Cheers!

    Overhype Studios - Let´s roll!

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    #26779
    dervis
    Participant

    They look great mate, thanks for sharing. If possible can you please ask Jason to show us some new armour gunpowder weapons on Fridays video?

    I wouldn’t mind seeing some nice artwork from you on for these either :)

    #26790
    juanvaljuanval
    Participant

    As always, a pleasure to see new artwork. Happy to see the new DLC is releasing next week.

    #26801
    ForceEchoForceEcho
    Participant

    A few famed weapon/armor previews before release Paul? I’m getting greedy

    "A plethora of peasents"

    #26947
    Andrew015
    Participant

    Hi all!)) I am doing primitive collages based on the original BB flags http://rozamira.pw/go.php?http://www.yuggoth.ru/Mod_More_Flags_v0.6.3.rar Today I updated the More Flags mod for the new version 1.4 (Blazing Deserts)

    #27139
    juanvaljuanval
    Participant

    At this moment I’m playing for 2 weeks my second campaing with the new DLC, and I’m impressed with all the great art I see in the gear my brothers wear.

    Thanks Paul and company for give us so much fun :)

    980 gameplay hours jajaja!!!

    #27143
    PsenBattlePsenBattle
    Keymaster

    Hey Juanval,
    thanks for the compliments. 980hrs, you guys are crazy…..
    I finally managed to get to 300 by now and that involves a lot of bug testing :)

    Here are some named weapons/armors from the new DLC.
    Cheers!

    weapons

    Armor

    Overhype Studios - Let´s roll!

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    #27148
    soupidity
    Participant

    Yeah, every piece of art from the new DLC has my mouth watering. I find myself using worse pieces of armour just because it fits so perfectly on a particular brother, and whatnot. All of the armours, my god!

    #27162
    muzgobmuzgob
    Participant

    Do you plan to use Gothic and classic European vampire motifs in future DLC? The game began to lose its pre-release gloom.

    #27194
    Andrew015
    Participant
    #27234
    PsenBattlePsenBattle
    Keymaster

    Hey Muzgob,
    I really can’t say right now, because I don’t know yet. The latest DLC surely added a lot of brightness, which I think is nice for mixing up the visuals a bit. But I can see your point.

    Hey Andrew,
    I saw these quite a while ago. Up until now I don’t think these armors fit well in the “visual timeframe” of the game. On the other hand I don’t want to rule them out forever, it all depends on how exactly they get implemented in the game. For example in my opinion we did a pretty good job of implementing firearms without making them feel out of place in the Battle Brothers world.

    Cheers!

    Overhype Studios - Let´s roll!

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