Topic: Paul´s Art Corner

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  • #7159
    OldGreyBeard
    Participant

    We have a brewery planned, I didnt paint the asset yet, but my plan is to make it a monastery with the monks taking care of providing the brew :)

    Very much in keeping with the history! ;-)

    Every time I check up on this thread, I’m amazed at all the goodness planned. I, also, love the art style of the game. I don’t know how well the play style I’ve evolved will work in the final version, but my “beggar brothers” may still be able to bottom feed enough to survive.

    In a single player game, there's no such thing as cheating. It's merely "creative manipulation of the default settings"!

    #7164
    Meeky
    Participant

    Out of curiosity, do you have any more sweet town screen art samples to show us?

    #7179
    Asterix_von_TWC
    Participant

    If you want, I humbly offer up my family coat of arms for your use in game :) – Poraj coat of arms

    #7180
    Texan
    Participant

    Paul, can you please show us few pictures of noble houses in game?

    Something

    #7182
    backrow
    Participant

    Paul, show us some art please! It’s been ages :D

    #7185
    PsenBattle
    Keymaster

    Hey guys,
    Weekend is family time for me at the moment, I dont even have my computer with me :)
    I will give you what you need on monday morning!
    Just feel free to post more questions etc and I will answer on Monday.

    Asterix: If my humble heraldic knowledge is correct that would be “Gules a heraldic rose proper” :)
    Shouldnt be too much issue to get that in, looks cool.

    Cheers!

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    #7192
    Asterix_von_TWC
    Participant

    Hey guys,
    Weekend is family time for me at the moment, I dont even have my computer with me :)
    I will give you what you need on monday morning!
    Just feel free to post more questions etc and I will answer on Monday.
    Asterix: If my humble heraldic knowledge is correct that would be “Gules a heraldic rose proper” :)
    Shouldnt be too much issue to get that in, looks cool.
    Cheers!

    Well, it was recognized and worn in the Holy Roman Empire: https://en.wikipedia.org/wiki/Poraj_coat_of_arms, albeit it was from a Polish-Silesian-Bohemian family and not a German one. Of the variants I think this one is exceptionally nice: https://en.wikipedia.org/wiki/Poraj_coat_of_arms#/media/File:POL_COA_Karczewski.svg
    They look great Paul! I was just adding some ideas, you never seem to run out of energy, but just as Battle Brothers has incredible art all throughout, so you never seem to run out of new creative steam Paul :D

    #7211
    PsenBattle
    Keymaster

    Like so:
    (remember these banners are just roughs. I will overpaint them for the final versions)

    rose

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    #7214
    PsenBattle
    Keymaster

    Out of curiosity, do you have any more sweet town screen art samples to show us?

    As I go back and forth between village screen and worldmap graphics to create a consistent look I do not yet produce a lot of “final” graphic assets.
    That means: Everything still Work in Progress :)
    Two things for these images: In the swamp I didnt add any interactable buildings, that wont happen in the real game.
    In the snow I want to overpaint all assets accordingly, with snow on the roofs etc.

    A small castle in the swamp:
    Swamp
    Motte with Bailey in the snow:
    Snow

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    #7215
    PsenBattle
    Keymaster

    Paul, can you please show us few pictures of noble houses in game?

    Unfortunately not yet.
    Heres why:
    First thing we did is write the game design of what role Noble houses play in the game and how they influence the game world and player.
    Second thing was to come up with a cool procedually generation system for different noble houses.
    Third thing was me making up a system how to represent these houses in game.
    – Random Banner (the Charge of the banner actually refers to the character of the house. A warlike house will sport smth ferocious like a ram, axes, lions a bull or antlers. A Benevolent house will sport smth noble like Crowns, Horses, Eagles, Acorns or Fleur de Lis).
    – Shields (These Banners will be shown on the faction shields in tactical combat)
    – Surcoats (Faction Soldiers will wear surcoats of the according colors, while faction militia will just wear armbands in the according colors)

    So as you see for me the first thing is mash up a giant host of banners. Then select how many and which ones we want to use in the game. After that I start producing the ingame assets like shields and surcoats.

    Shields will be lootable by the player. If the surcoats will be lootable is stil under discussion as it would either require another inventory slot and/or producing a mass of new icons/items for the player. As we would rather spend our ressources on more important stuff its not likely to happen.

    Something I am pondering right now is how exactly the Mercenary Banners for the player will look like. We either say the player just chooses from the same pool of banners like the noble houses or we make another set of banners for the player. I honestly like the idea to have the mercenary banners look different to noble house banners.
    We will see….

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    #7216
    PsenBattle
    Keymaster

    @OldGreybeard:
    A skunk is a little too “north american” for my tastes but I can offer you a Badger Banner. Woulkd that suffice? :)

    PS A duck banner will be coming as well :)

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    #7217
    Ulrich
    Participant

    Here is a link of image for more ideas making banners.

    https://upload.wikimedia.org/wikipedia/commons/f/f4/Lithuanian_soldiers_(14-15c_reconstruction)_2.jpg

    All life's problems can be solved with a bayonet charge.

    #7218
    Agathocles
    Participant

    Stunning work!
    Are you guys considering some more battlefield oriented uses for the new banner? With that I mean apart from the heraldry showing on the armors and shields which in itself is a great way to forge an identity for your company, I was thinking of something in the ways of a standard bearer as late game I always aim to incorporate a resolve oriented character in my company which specialises in staying alive and encouraging his comrades at arms and I would very much like to have him sport a banner of the company. It could be used in the object slot like the wardogs, as a shield or even all together sacrifice the offensive capabilities of a brother by making it two handed and as per its usefulness it could slow down the loss of resolve and mitigate its effects, provide bonuses to resolve similar to the captain(?) perk and on the downside losing your standard bearer would be a huge drop in resolve (what a terrible sight to see the symbol of your company butchered down and trampled!) making it a double edged sword, something to use wisely.

    #7221
    Meeky
    Participant

    PS A duck banner will be coming as well :)

    …yes. YES. The Mighty Ducks will rise again!

    Mighty, might ducks

    #7222
    Trig
    Participant

    Something I am pondering right now is how exactly the Mercenary Banners for the player will look like. We either say the player just chooses from the same pool of banners like the noble houses or we make another set of banners for the player. I honestly like the idea to have the mercenary banners look different to noble house banners.
    We will see….

    Does that mean you’ve scrapped the ingame banner generator idea, so we could customise our banner ourselves?

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