Topic: Paul´s Art Corner

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  • #908
    tomme25
    Participant

    Man that looks great! How big will the area of influence be for each “army”?

    #910
    Alesch
    Participant

    That world map terrain looks amazing.

    #911
    PsenBattle
    Keymaster

    Hey Tomme,

    how attacking enemy armies exactly works is still a topic of discussion amongst us. We absolutely want to avoid the endless chases around the world like they often happen in Mount & Blade. Some sort of Ara of Influence will probably be part of the solution. Similar to Shogun2. It also still has to be discussed when exactly a weak army decides to run from a strong army etc.

    So as you see there’s still a bit of brain work to be done on that end :)

    …and thanks for the compliment, Alesch .)

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    #920
    tomme25
    Participant

    Hey Tomme,

    how attacking enemy armies exactly works is still a topic of discussion amongst us. We absolutely want to avoid the endless chases around the world like they often happen in Mount & Blade. Some sort of Ara of Influence will probably be part of the solution. Similar to Shogun2. It also still has to be discussed when exactly a weak army decides to run from a strong army etc.

    So as you see there’s still a bit of brain work to be done on that end :)

    …and thanks for the compliment, Alesch .)

    Ah nice. I like how it works in Shogun :)

    #1003
    PsenBattle
    Keymaster

    You will see plenty of dead brothers in the final game :)
    Heavily inspired by a picture by Angus McBride. That guy is the Boss.

    Dead Guy

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    #1004
    juanval
    Participant

    Damn skeleton archers!!! They will pay for this!!

    #1006
    PsenBattle
    Keymaster

    Wait, what’s that!?

    Archer

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    #1007
    juanval
    Participant

    Jaja. Good zoom picture. :D

    I knew it. The forest is full of evil creatures.

    Please Paul, make more (millions of billions) different faces for the battlebrothers. I like the art of this game. It’s very attractive.

    #1011
    PsenBattle
    Keymaster

    I already have a new system for the heads in mind. It will work just like the bodies of the brothers. I paint a certain face and then put beard and hair on a separate layer on top of that.
    That way we have a milion of combinations and I don’t have to hand-paint all of them.
    Unfortunately this falls under the category “content” and will have to wait some more time :)

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    #1093
    jaybanger
    Participant

    The art in this game is amazing, I am looking forward to see what you can do with another 12 months of development time.

    #1180
    Mashed Zombie
    Participant

    I already have a new system for the heads in mind. It will work just like the bodies of the brothers. I paint a certain face and then put beard and hair on a separate layer on top of that.
    That way we have a milion of combinations and I don’t have to hand-paint all of them.
    Unfortunately this falls under the category “content” and will have to wait some more time :)

    Yay! I was worried about commanding a bunch of Battle Clones.

    #1182
    PsenBattle
    Keymaster

    Yeah, I’m really looking forward to getting to the content phase :)

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    #1189
    PsenBattle
    Keymaster

    Here are some more worldmap locations.
    Cheers!

    Worldmap locations

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    #1191
    juanval
    Participant

    Nice art and nice to see new locations. Keep up this great work ;D

    #1242
    Mashed Zombie
    Participant

    Will some enemies have random faces, just like the Battle Brothers will?

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