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Grove_KnightParticipant
I also wanted to thank you for the amazing expansion! I’m loving every second! Here’s a small typo that resulted in the following text.
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Grove_KnightParticipantThanks for the mini-tutorial! Was able to create my own guy. Hopefully it turns out well.
22. February 2017 at 00:46 in reply to: I don't get why you can't just cut off undead heads while they're down… #19364Grove_KnightParticipantWell unsheathing a sword or pulling an axe from your hip can be done very quickly, even less time for someone trained (like a mercenary). But bending down and chopping off a head might take a little longer. Then again, bandaging mid combat would take quite a minute as well. Maybe this feature would make the most sense if you can only do it when you’re not in a zone of control, and it takes all of your AP.
21. February 2017 at 06:48 in reply to: I don't get why you can't just cut off undead heads while they're down… #19356Grove_KnightParticipantI guess it has to do with being in the heat of combat? I don’t see why an archer wouldn’t be able to though. Hm. Maybe this can be a QoL feature later down the road.
Grove_KnightParticipantLmao, Rahziel some of those are hilarious. I love the backwards one xD
Grove_KnightParticipantIs there a difference between red-glowing and blue-glowing items? Or is the red color just being changed into blue?
Grove_KnightParticipantThat would be amazing Paul. And yeah I definitely understand where you’re coming from with the different platforms. Honestly starting with something small like the busts and how you design those, your process etc. would be so cool to dive into and learn how you manage it.
Yes, there are plenty of teachers out there… but none have the Battle Brother style (aka the best)! :D
Grove_KnightParticipantJust watched the time lapse of your art Paul, really amazing stuff! Would you ever consider making tutorials? I’d love to be able to make art like your Battle Brothers stuff for my own stories (maybe even mod potential in the future :D).
Grove_KnightParticipantI use the banner with the dead looking fellow getting eaten from the feet. I call my group the “Devil Knights,” still thinking of a good back story for them.
Grove_KnightParticipantAnother great suggestion, actionjack. I would love to see giants (possibly taking up more than 1 tile?) in the game. If they are slow and easy to hit, it may force the player to adapt to a skirmish type of hit and run tactic, adding depth to the gameplay.
Grove_KnightParticipantI think this would be an excellent addition. I was thinking something like a helmet that maybe boosts sight/range, but reduces max hp or gives a negative trait. And being cursed, it only makes sense that that battle brother can never remove the helmet again!
Grove_KnightParticipantWoah, calm down folks. It was just a suggestion. No need to get upset over some fantasy ideas.
Grove_KnightParticipantI think some larger species of monsters would be neat. Even ones that take up multiple hexes, like a dragon or something. Dwarves, Ogres, Elves, etc. All of these would be fitting additions.
Grove_KnightParticipantAbsolutely incredible! I love the game’s art style!
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