Login
Forum Replies Created
-
AuthorPosts
-
Marsh The MuddyParticipant
Read the 5th title on the FAQ
Marsh The MuddyParticipantSo basically you are suggesting a bunch of mythical creatures in a game that tries to have a low-fantasy setting… I’m not saying that it won’t be possible to add those in the game(by modding), but they simply don’t fit… You might as well have suggested space marines and aliens :)
25. July 2016 at 11:03 in reply to: Customiseable Armor and shield paint & more armor variant #16274Marsh The MuddyParticipantYou can’t get the one on the bottom left since that faction will not spawn.
Marsh The MuddyParticipantThe wine is actually a provision. You are not supposed to buy it cheap and sell it expensive but to drink it.
Marsh The MuddyParticipantI’m guessing you are new to the forums, so I’m going to try to sum up some ideas for you.
1.The devs said clearly that horses will not be a thing, but will prbably be anyway since everyone is asking for horses.
2.The whole captain thing… Wouldn’t work well… You can just role play it…
3.They are working on a bunch of cool armor and weapons at the moment. You can check this or the pages 48, 49 and 50 of Paul’s Art Corner
4.The devs said that having a base would defeat the purpose of a traveling mercenary band.
5.I am pretty sure I read somewhere that the devs will add conflicts betwen houses. Not entirely sure.
6.Good idea! There should be sieges!Marsh The MuddyParticipantI like to see that people take their time to write such detailed content! Keep that up!
Related to the subject: I don’t think the stats are related to the name but reather to the look of the weapon/shield
To give you an example, I had 2 orc warrior shields. Both looked the same, but one had 20 MDef, 15 RDef and 14 Fatigue, the other one had 19 MDef, 15 RDef and 13 Fatigue… The point is that they were named totally different… It’s just a theory…Attachments:
Marsh The MuddyParticipantIt is a known bug that the devs haven’t fixed yet…
Marsh The MuddyParticipantAlso, another question related to noble houses: Has anyone came across the noble house that has the colors red and blue and the symbol of two towers or am I just THAT unlucky… I have never had that faction spawn on the worldmap…
Marsh The MuddyParticipantOkay! I get it! They said no to the leader thin, but I read (I can’t remember where) that they plan on adding non-combat charcters to aid you… I don’t really know what they ment by that, but I’m assuming that a general or something (to plan the combat and all) will be added…
Marsh The MuddyParticipantI can tell you, I had many (I mean MANY) wardogs chase after bandit marksmen (even had one time when the dog pinned 3 archers), and it only happened to me once to get that dog killed… I don’t know if the bandit merksmen have low melee skill or the dogs high defence, but now I always feel free to just let the dogs out by themselves to kill the archers… I also sometimes use them against undead (skeleton archers, necromancers and zombies) and against any other fleeing enemy (orc, goblin, direwolf etc.)… The thing is that I only give my 2 billhook guys dogs, so they can flank the frontline and release the dogs (so they don’t close with the strong frontliners)…
Ever since the update with the wardogs, this method has worked amazing…Marsh The MuddyParticipantDogs could also inflict bleed (internal bleeding), fear (some dogs look pretty fearsome) and maybe their own Exp bar? (when the exp bar reaches XX, their melee skill goes up by X)
I do like to use dogs myself, but I don’t know for how many times I had them killed… I never actually use them as frontliners, but only to chase bandit marksmen, necromancers, skeleton bowmen and fleeing direwolves…
I would like to see the role of the dogs be a little more impotant…Marsh The MuddyParticipantYop! It works now! Thank you very much! I just didn’t know the game got updated… I almost never check the steam…
Marsh The MuddyParticipantOk… The log is too big… I will leave you a link to the dropbox… https://www.dropbox.com/s/yafwdk4hshhyz8a/log.html?dl=0
Marsh The MuddyParticipantSo I’ve played some more today and found out that the caravan is not the only thing I can’t attack… I can’t attack ANY party from that faction… I haven’t tried
attacking any other faction, but I think they have the same problem…
As for the files:Attachments:
Marsh The MuddyParticipantI’m glad to see that all of us can agree that different campaigns would be the ultimate “twist” to the game, and that it would most likely be there either as a DLS or as a mod…
-
AuthorPosts