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30. August 2016 at 09:34 in reply to: First feedbacks after last update (new skills and injuries) #16829
RusBearParticipantan interesting question: what happens if a brother with trait survivalist is killed by zombie (no fatality) … )
RusBearParticipantWell – I am forced to write this suggestion – more to clean own conscience, because I believe, that the developers surely thought about it.
1. Fact № 1 – the existing system rnd hits (5 misses with 80+ of 7 try – and “this is the way it should be”) does not awesome for all
2. The fact № 2 – the developers have a 100% chance, and there is already not get to miss) would not change it.
What we have now? Stalemate. Is offered (for a long time and not only me) – to increase HP for all or decrease damage for all – so hit’s system results which is already “working as it should be” will work “as it should be” even better. All these 2 times unluck to you and the 2 times lucky enemy and minus brother will not be as pronounced and tactical right decisions (employment hg positions, raise a shield or a aimed blow at head) will finally affect in the game more than the luck factor.
Sorry my English. Thanks for reading.
RusBearParticipantI completely agree.
28. August 2016 at 17:28 in reply to: First feedbacks after last update (new skills and injuries) #16800
RusBearParticipantO. I ‘ve noted some like this, but have no confirmation in the battle log. it means – not “bias”). I will check that
28. August 2016 at 16:49 in reply to: First feedbacks after last update (new skills and injuries) #16796
RusBearParticipantLooks like some weapon makes less( too less) damage then it has in description. I lost that log file but my nemed spear whit 30-50 damage and 100+ against armor – make 1 ( one) damage for armor( that was the last armor on enemy) and 8 (eight) damage for HP – enemy still alive.
RusBearParticipant+1
28. August 2016 at 15:08 in reply to: Character and Company Strategies with the New Perks/System? #16793
RusBearParticipantmy prediction
daggers and mace with 100% stunning replace for freebies- fans the Nimble-swormaster and bags of crossbows.28. August 2016 at 09:00 in reply to: Character with "Impatient" trait inconsistently starts first in first round #16783
RusBearParticipant+1
RusBearParticipantI would like to know how many bonus for roll exact figures worth 1, 2 and 3 stars in the talents
26. August 2016 at 14:53 in reply to: what doesn’t kill you makes you stronger ( injuries system ) #16746
RusBearParticipantsomething like that occurred once the developers have announced system injuries and to be honest I was hoping that this will happen, but now we have only a negative mechanics – because it is much easier.
i can’t agree all your suggestions, but in general, as an idea, couse +1
26. August 2016 at 12:50 in reply to: [Beta patch] You changed something about ranged weapons havent you? #16729
RusBearParticipantsorry my paint ) but i am at work- no screen shot here.
1. It is sad , little stupid but ok- it can be, ok
2. but THIS is more looks like bad jokeAttachments:
26. August 2016 at 09:50 in reply to: [Beta patch] Allow us to see recruit's stats for god's sake… #16724
RusBearParticipantI calmly refer to those who load and to those who are dissatisfied with the fact that someone load and hurry to tell everyone about his “cool”- because he does not load.)
it’s not important. the game is not pvp – nobody should worry. Option- well, why not, especially if the players are more interested in experimenting than challenge
– course he does not want to spend time for downloading.
But the idea : near icons recruitment list appeared a button to pay 5 crowns suspended sergeant- learn rumors about this “mercenary” – very good. let there not be accurate stats data but the information about this man – actually a coward or alcoholics may be very good for game.
RusBearParticipantIt seems that the remove perk sundering strike makes even 1-2 Orc Warrior content for a very late game. OK. But it is unclear what they are doing in a raid party on 6 th game day and in the quest for 500 coins …
25. August 2016 at 23:44 in reply to: [Beta patch] You changed something about ranged weapons havent you? #16709
RusBearParticipanttopic in steam about this
http://steamcommunity.com/app/365360/discussions/0/359547436745968243/
so i was rigth, it is not “bias”, or mass bias simple )
RusBearParticipant4.test some orc warriors ( the fact that there was 3 of them + 5 young in raid group on day 6 – that new balance… i think too)
so… 10 successful hits ( ten f… ten successively hits) with 2 hand axe, pike t2 and crosbow – no 1 hp damage… i mean NO ONE HP DAMAGE at all, include 4 hits in heads( by pike 2 and axe). Only armor damage( i checked it in log all time). Such “unluck” looks like bug more. Ask devs to check it till it is in beta. -
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