RusBear's Replies

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Viewing 15 posts - 436 through 450 (of 476 total)
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  • in reply to: How to Increase Level Cap? #5450
    Avatar photoRusBear
    Participant

    as I understand the maximum level of 11 made strictly from those considerations that you have not received all the perks in all three branches for 12 brothers and not become unkillable machines of war. It is also obvious that the 11 level and the tree of perks waiting for changes with the introduction of goblins and with the further development of the game. You not the first who would like to develop their beautiful tramps in the mighty knights continue after level 11, but still. Don’t worry – soon we will all have a new game with new enemies and new mechanics – will be what to do :)

    in reply to: Future Game Update Ideas. #5449
    Avatar photoRusBear
    Participant

    I’ve seen in a long time great post discussions developers about their plans about the banners and shields with lots of options for coloring. In this context, I think more objectively add different types of heraldic items – so that they themselves painted in the color of your banner rather than adding paint as a separate resource. Although, the idea is certainly good, and I also thought about that as soon as I got the first plate armor and a full helmet – really wanted to repaint it all black. Also, I think it makes sense to add on sale look of the unpainted shield – once you take the shield in hands it takes the color of your banner. I think many will like it (until everyone gets named shields :) )

    by the way I think it makes sense to move the post in the topic for suggestions

    in reply to: Paul´s Art Corner #5444
    Avatar photoRusBear
    Participant

    good solution – looks well and realistic.
    Nobody said that to make good game – it would be easy :)

    in reply to: Paul´s Art Corner #5433
    Avatar photoRusBear
    Participant

    This game is starting to manipulate me …
    :)
    finally found such a game

    in reply to: Paul´s Art Corner #5428
    Avatar photoRusBear
    Participant

    Malthus, +1

    I offered to make a figure on the global map customizable. it’s good combined with the concept of commander. But I think that the guys are very busy adding goblins- a very large volume of work. We can not demand from them and it still? or can? :)

    in reply to: Paul´s Art Corner #5426
    Avatar photoRusBear
    Participant

    I hire all these guys – I don’t care how much they cost and what they stats- I see on their faces that I do have the steel fearsome warriors even for deadly enemies…
    Holy axe! it is perfect!

    in reply to: Paul´s Art Corner #5422
    Avatar photoRusBear
    Participant

    Hey Rus Bear,
    the only reason why we dont have fancy beards and braided hair etc is that I dont want to waste my “ammunition” yet regarding a possible future “Northern culture” add-on :)

    О-о
    just parted variants “of northern culture,” you made the game better by 100% in my eyes, I just hope it is the representatives of this culture are as mercenaries and not enemies

    in reply to: Paul´s Art Corner #5419
    Avatar photoRusBear
    Participant

    hmm .. I would not give weapons to people with such faces – it is dangerous …
    kidding. Wonderful work. I take this opportunity to ask whether it is possible to add to the backgraund “Raider” such typical Scandinavian beards and hairstyles with braids and shaved temples. this would
    be just perfect.
    and generally regard the prospect of a certain type of face with a background – looks very promising, in my opinion.

    in reply to: How to get mad in BB in a few steps(update 0.4.1.5) #5416
    Avatar photoRusBear
    Participant

    I also really wanted to get this armor. I saw them 3 times … and all three times my brothers broke them in the trash … I was a man with a halberd and let special to beat to head and tried to flail … all by. so sorry. but I have two unique two-handed ax – it reduces my sorrow :)
    I should note that the shield that you can get from the orc chieftain virtually useless. Yes, they have a very high strength, but in the realities of the modern build much more important index of protection. I think they could be The adjusted towards its increase and the payback for high strength even if cost increases is fatigue – all honest

    in reply to: How to get mad in BB in a few steps(update 0.4.1.5) #5411
    Avatar photoRusBear
    Participant

    community is divided into two types. 1st those developers should hear and decide they need it for their game or not. And second- those who listen in any case impossible. Point.

    in reply to: suddenly one of the ai dont end the round #5386
    Avatar photoRusBear
    Participant

    lets try 1 more time ^)

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    in reply to: suddenly one of the ai dont end the round #5384
    Avatar photoRusBear
    Participant

    sorry, i am not friend with pc and so things:) hope this 1 can help

    in reply to: suddenly one of the ai dont end the round #5381
    Avatar photoRusBear
    Participant

    Unfortunately today I saw a rare but annoying bug. Battle: 12 my brothers, 8 patrol, 22 Orcs. When one Orc left on the turn of patrol the game freezes – I can get to the menu and retreat, but turn from the patrol to my brothers not transmitted. unfortunately I can’t attach save or log but it will not help here, just want you to know this annoying bug still occurs.

    in reply to: Good, or bad? #5362
    Avatar photoRusBear
    Participant

    And you lift the hand on that perfect sweet donkey from the caravan? Fiend, Begone!
    Seriously: a bad idea. Do you want to rob the caravans? For you we have M@B. BB not about this.

    in reply to: How to get mad in BB in a few steps(update 0.4.1.5) #5346
    Avatar photoRusBear
    Participant

    Yes. Mechanics get the named items is not perfect. use save/load to obtain the necessary sword – a private matter. I, for example, would never do it, but I agree that the mechanics of getting named items needs to modify.

Viewing 15 posts - 436 through 450 (of 476 total)