Forum Replies Created
How about the idea of giving +1 or +2 relations with noble house after giving their battle companies help in hard battles?
Actually i think all named characters after loading games change their names. In local villages for shure.
Do you plan change of seasons? I think the game has playability for in-game yaer or two, so it would be nice to see more snow eventually or autumn forest. And on tactical map too.4. March 2016 at 14:28 in reply to: Different parties should have different speeds on the world map #12921
Playing on deadly non reload and i like the challenge, thank you.
Maybe it is possible to switch opearation area, like in the Guild games, when current map situation not going right? Migration to somwhere, where peoples do not know about us as shitty bastards, fresh start? I have feelings that new map still not big enough :) And 3 nobles faction are good but i want to see all of them :) I understand, that you can not scale it without limits because of productivity and lag issues, so change of operation area maybe can satisfy earnings like that.4. March 2016 at 14:14 in reply to: Different parties should have different speeds on the world map #12920
Agree that except when surrounded in ambush now i can retreat with ease. That seems not right for situation when we were caught by enemy.
Possible solution, except obvious surround, which works good, but for ambushes only, is to get intact with some swift enemy in first turn. So if i chose to run for our lives it means a sacrifice of someone. When real adult mercenaries hijack my baby company, there were pair of wardogs with that mission.
But i ask not to involve in such preset obstacles founding members of a company, first 3 in list. For roleplay i try to keep them alive.
Sorry for my english, not my fluent language.
Once i managed to escape 2 vs 8-10 enemies in surround :) But that is rare option, godd for roleplay, such moments to remember.4. March 2016 at 14:03 in reply to: Different parties should have different speeds on the world map #12918
Good to hear it. Carried cargo can be the issue too i think. I think you are familiar with Mount&Blade settings.
Is it possible in future to maintain some hidden cache in wilderness or in cities? I do not want to sell jewelry or smth i do not need to carry with me at current time. And, you know, those rival mercenaries can hijack us :(
Agree. It would be nice to do some scouting before signing.
Militia is way too strong in autoresolve. They are eating alive orc raiders. Is it intended so?